Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
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@@ -223,7 +223,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture3D)
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0);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture3D::Extensions)
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BEGIN_OBJECT_REFLECTOR(osg::Texture3D::Extensions)
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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