Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
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@@ -25,7 +25,7 @@
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#undef OUT
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#endif
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgGA::AnimationPathManipulator)
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BEGIN_OBJECT_REFLECTOR(osgGA::AnimationPathManipulator)
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I_BaseType(osgGA::MatrixManipulator);
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I_ConstructorWithDefaults1(IN, osg::AnimationPath *, animationPath, 0,
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Properties::NON_EXPLICIT,
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