Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
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@@ -23,7 +23,7 @@
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#undef OUT
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#endif
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgManipulator::Constraint)
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BEGIN_OBJECT_REFLECTOR(osgManipulator::Constraint)
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I_BaseType(osg::Referenced);
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I_Method1(bool, constrain, IN, osgManipulator::MotionCommand &, x,
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Properties::VIRTUAL,
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@@ -57,7 +57,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgManipulator::Constraint)
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"");
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgManipulator::GridConstraint)
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BEGIN_OBJECT_REFLECTOR(osgManipulator::GridConstraint)
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I_BaseType(osgManipulator::Constraint);
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I_Constructor3(IN, osg::Node &, refNode, IN, const osg::Vec3d &, origin, IN, const osg::Vec3d &, spacing,
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____GridConstraint__osg_Node_R1__C5_osg_Vec3d_R1__C5_osg_Vec3d_R1,
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