Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
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@@ -28,7 +28,7 @@ BEGIN_ENUM_REFLECTOR(osgSim::LightPointSystem::AnimationState)
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I_EnumLabel(osgSim::LightPointSystem::ANIMATION_RANDOM);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgSim::LightPointSystem)
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BEGIN_OBJECT_REFLECTOR(osgSim::LightPointSystem)
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I_BaseType(osg::Object);
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I_Constructor0(____LightPointSystem,
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"",
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