Copied libutil and libtess implementations in form Mesa 7.9/src/glu into the src/osg/glu,
changed extensions from .c to .cpp and got compiling as C files as part of the osg core library. Updated and cleaned up the rest of the OSG to use the new internal GLU.
This commit is contained in:
@@ -21,19 +21,6 @@
|
||||
|
||||
#include <osgUtil/Export>
|
||||
|
||||
#ifndef OSG_GLU_AVAILABLE
|
||||
// as we have no GLU we'll just define the required enum values
|
||||
#define GLU_FALSE 0
|
||||
#define GLU_FILL 100012
|
||||
#define GLU_SMOOTH 100000
|
||||
#define GLU_OUTSIDE 100020
|
||||
#define GLU_NONE 100002
|
||||
#define GLU_POINT 100010
|
||||
#define GLU_LINE 100011
|
||||
#define GLU_FILL 100012
|
||||
#define GLU_SILHOUETTE 100013
|
||||
#endif
|
||||
|
||||
namespace osgUtil {
|
||||
|
||||
/** A class for assisting the building ascene graphs that is equivilant to OpenGL 1.0 style calls.
|
||||
|
||||
Reference in New Issue
Block a user