From Eric Wing, XCode project files.
This commit is contained in:
BIN
Xcode/XcodeTemplates/OSG Application/English.lproj/InfoPlist.strings
Executable file
BIN
Xcode/XcodeTemplates/OSG Application/English.lproj/InfoPlist.strings
Executable file
Binary file not shown.
4
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/classes.nib
generated
Executable file
4
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/classes.nib
generated
Executable file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
IBClasses = ();
|
||||
IBVersion = 1;
|
||||
}
|
||||
19
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/info.nib
generated
Executable file
19
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/info.nib
generated
Executable file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IBFramework Version</key>
|
||||
<string>345.0</string>
|
||||
<key>IBOldestOS</key>
|
||||
<integer>3</integer>
|
||||
<key>IBOpenObjects</key>
|
||||
<array>
|
||||
<integer>29</integer>
|
||||
<integer>166</integer>
|
||||
</array>
|
||||
<key>IBSystem Version</key>
|
||||
<string>7B44</string>
|
||||
<key>targetFramework</key>
|
||||
<string>IBCarbonFramework</string>
|
||||
</dict>
|
||||
</plist>
|
||||
271
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/objects.xib
Executable file
271
Xcode/XcodeTemplates/OSG Application/English.lproj/main.nib/objects.xib
Executable file
@@ -0,0 +1,271 @@
|
||||
<?xml version="1.0" standalone="yes"?>
|
||||
<object class="NSIBObjectData">
|
||||
<string name="targetFramework">IBCarbonFramework</string>
|
||||
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|
||||
<string name="customClass">NSApplication</string>
|
||||
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|
||||
<array count="38" name="allObjects">
|
||||
<object class="IBCarbonMenu" id="29">
|
||||
<string name="title">main</string>
|
||||
<array count="4" name="items">
|
||||
<object class="IBCarbonMenuItem" id="185">
|
||||
<string name="title">Foo</string>
|
||||
<object name="submenu" class="IBCarbonMenu" id="184">
|
||||
<string name="title">Foo</string>
|
||||
<array count="1" name="items">
|
||||
<object class="IBCarbonMenuItem" id="187">
|
||||
<string name="title">About Foo</string>
|
||||
<int name="keyEquivalentModifier">0</int>
|
||||
<ostype name="command">abou</ostype>
|
||||
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|
||||
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|
||||
<string name="name">_NSAppleMenu</string>
|
||||
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|
||||
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|
||||
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|
||||
<string name="title">File</string>
|
||||
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|
||||
<string name="title">File</string>
|
||||
<array count="10" name="items">
|
||||
<object class="IBCarbonMenuItem" id="139">
|
||||
<string name="title">New</string>
|
||||
<string name="keyEquivalent">n</string>
|
||||
<ostype name="command">new </ostype>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="134">
|
||||
<string name="title">Open…</string>
|
||||
<string name="keyEquivalent">o</string>
|
||||
<ostype name="command">open</ostype>
|
||||
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|
||||
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|
||||
<boolean name="separator">TRUE</boolean>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="130">
|
||||
<string name="title">Close</string>
|
||||
<string name="keyEquivalent">w</string>
|
||||
<ostype name="command">clos</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="138">
|
||||
<string name="title">Save</string>
|
||||
<string name="keyEquivalent">s</string>
|
||||
<ostype name="command">save</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="137">
|
||||
<string name="title">Save As…</string>
|
||||
<string name="keyEquivalent">S</string>
|
||||
<ostype name="command">svas</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="132">
|
||||
<string name="title">Revert</string>
|
||||
<string name="keyEquivalent">r</string>
|
||||
<ostype name="command">rvrt</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="128">
|
||||
<boolean name="separator">TRUE</boolean>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="135">
|
||||
<string name="title">Page Setup…</string>
|
||||
<string name="keyEquivalent">P</string>
|
||||
<ostype name="command">page</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="136">
|
||||
<string name="title">Print…</string>
|
||||
<string name="keyEquivalent">p</string>
|
||||
<ostype name="command">prnt</ostype>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<string name="title">Edit</string>
|
||||
<array count="10" name="items">
|
||||
<object class="IBCarbonMenuItem" id="141">
|
||||
<string name="title">Undo</string>
|
||||
<string name="keyEquivalent">z</string>
|
||||
<ostype name="command">undo</ostype>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="146">
|
||||
<string name="title">Redo</string>
|
||||
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|
||||
<ostype name="command">redo</ostype>
|
||||
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|
||||
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|
||||
<boolean name="separator">TRUE</boolean>
|
||||
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|
||||
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|
||||
<string name="title">Cut</string>
|
||||
<string name="keyEquivalent">x</string>
|
||||
<ostype name="command">cut </ostype>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="149">
|
||||
<string name="title">Copy</string>
|
||||
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|
||||
<ostype name="command">copy</ostype>
|
||||
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|
||||
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|
||||
<string name="title">Paste</string>
|
||||
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|
||||
<ostype name="command">past</ostype>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="151">
|
||||
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|
||||
<ostype name="command">clea</ostype>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="148">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ostype name="command">chrp</ostype>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<string name="title">Window</string>
|
||||
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|
||||
<string name="title">Window</string>
|
||||
<array count="6" name="items">
|
||||
<object class="IBCarbonMenuItem" id="197">
|
||||
<string name="title">Zoom Window</string>
|
||||
<ostype name="command">zoom</ostype>
|
||||
</object>
|
||||
<object class="IBCarbonMenuItem" id="190">
|
||||
<boolean name="dynamic">TRUE</boolean>
|
||||
<string name="title">Minimize Window</string>
|
||||
<string name="keyEquivalent">m</string>
|
||||
<ostype name="command">mini</ostype>
|
||||
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|
||||
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|
||||
<boolean name="dynamic">TRUE</boolean>
|
||||
<string name="title">Minimize All Windows</string>
|
||||
<string name="keyEquivalent">m</string>
|
||||
<int name="keyEquivalentModifier">1572864</int>
|
||||
<ostype name="command">mina</ostype>
|
||||
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|
||||
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|
||||
<boolean name="separator">TRUE</boolean>
|
||||
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|
||||
<object class="IBCarbonMenuItem" id="196">
|
||||
<boolean name="dynamic">TRUE</boolean>
|
||||
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|
||||
<ostype name="command">bfrt</ostype>
|
||||
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|
||||
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|
||||
<boolean name="dynamic">TRUE</boolean>
|
||||
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|
||||
<int name="keyEquivalentModifier">1572864</int>
|
||||
<ostype name="command">frnt</ostype>
|
||||
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|
||||
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|
||||
<string name="name">_NSWindowsMenu</string>
|
||||
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|
||||
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|
||||
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|
||||
<string name="name">_NSMainMenu</string>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<object class="IBCarbonWindow" id="166">
|
||||
<string name="windowRect">204 300 564 780 </string>
|
||||
<string name="title">Window</string>
|
||||
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|
||||
<string name="bounds">0 0 360 480 </string>
|
||||
<string name="viewFrame">0 0 480 360 </string>
|
||||
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|
||||
<boolean name="receiveUpdates">FALSE</boolean>
|
||||
<boolean name="liveResize">TRUE</boolean>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
<dictionary count="3" name="nameTable">
|
||||
<string>Files Owner</string>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
24
Xcode/XcodeTemplates/OSG Application/Info.plist
Normal file
24
Xcode/XcodeTemplates/OSG Application/Info.plist
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>«PROJECTNAMEASXML»</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.apple.myOSGApp</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
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|
||||
<key>CFBundleSignature</key>
|
||||
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|
||||
<key>CFBundleVersion</key>
|
||||
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|
||||
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|
||||
<true/>
|
||||
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|
||||
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|
||||
13
Xcode/XcodeTemplates/OSG Application/OSGApp.pbproj/TemplateInfo.plist
Executable file
13
Xcode/XcodeTemplates/OSG Application/OSGApp.pbproj/TemplateInfo.plist
Executable file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Description = "This project builds a OSG application.";
|
||||
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|
||||
571
Xcode/XcodeTemplates/OSG Application/OSGApp.pbproj/project.pbxproj
Executable file
571
Xcode/XcodeTemplates/OSG Application/OSGApp.pbproj/project.pbxproj
Executable file
@@ -0,0 +1,571 @@
|
||||
// !$*UTF8*$!
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
//020
|
||||
//021
|
||||
//022
|
||||
//023
|
||||
//024
|
||||
//080
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
//080
|
||||
//081
|
||||
//082
|
||||
//083
|
||||
//084
|
||||
//180
|
||||
//181
|
||||
//182
|
||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
//180
|
||||
//181
|
||||
//182
|
||||
//183
|
||||
//184
|
||||
//190
|
||||
//191
|
||||
//192
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
//190
|
||||
//191
|
||||
//192
|
||||
//193
|
||||
//194
|
||||
//1F0
|
||||
//1F1
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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170
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|
||||
osg::Geode* pyramidGeode = new osg::Geode();
|
||||
osg::Geometry* pyramidGeometry = new osg::Geometry();
|
||||
|
||||
//Associate the pyramid geometry with the pyramid geode
|
||||
// Add the pyramid geode to the root node of the scene graph.
|
||||
|
||||
pyramidGeode->addDrawable(pyramidGeometry);
|
||||
root->addChild(pyramidGeode);
|
||||
|
||||
//Declare an array of vertices. Each vertex will be represented by
|
||||
//a triple -- an instances of the vec3 class. An instance of
|
||||
//osg::Vec3Array can be used to store these triples. Since
|
||||
//osg::Vec3Array is derived from the STL vector class, we can use the
|
||||
//push_back method to add array elements. Push back adds elements to
|
||||
//the end of the vector, thus the index of first element entered is
|
||||
//zero, the second entries index is 1, etc.
|
||||
//Using a right-handed coordinate system with 'z' up, array
|
||||
//elements zero..four below represent the 5 points required to create
|
||||
//a simple pyramid.
|
||||
|
||||
osg::Vec3Array* pyramidVertices = new osg::Vec3Array;
|
||||
pyramidVertices->push_back( osg::Vec3( 0, 0, 0) ); // front left
|
||||
pyramidVertices->push_back( osg::Vec3(10, 0, 0) ); // front right
|
||||
pyramidVertices->push_back( osg::Vec3(10,10, 0) ); // back right
|
||||
pyramidVertices->push_back( osg::Vec3( 0,10, 0) ); // back left
|
||||
pyramidVertices->push_back( osg::Vec3( 5, 5,10) ); // peak
|
||||
|
||||
//Associate this set of vertices with the geometry associated with the
|
||||
//geode we added to the scene.
|
||||
|
||||
pyramidGeometry->setVertexArray( pyramidVertices );
|
||||
|
||||
//Next, create a primitive set and add it to the pyramid geometry.
|
||||
//Use the first four points of the pyramid to define the base using an
|
||||
//instance of the DrawElementsUint class. Again this class is derived
|
||||
//from the STL vector, so the push_back method will add elements in
|
||||
//sequential order. To ensure proper backface cullling, vertices
|
||||
//should be specified in counterclockwise order. The arguments for the
|
||||
//constructor are the enumerated type for the primitive
|
||||
//(same as the OpenGL primitive enumerated types), and the index in
|
||||
//the vertex array to start from.
|
||||
|
||||
osg::DrawElementsUInt* pyramidBase =
|
||||
new osg::DrawElementsUInt(osg::PrimitiveSet::QUADS, 0);
|
||||
pyramidBase->push_back(3);
|
||||
pyramidBase->push_back(2);
|
||||
pyramidBase->push_back(1);
|
||||
pyramidBase->push_back(0);
|
||||
pyramidGeometry->addPrimitiveSet(pyramidBase);
|
||||
|
||||
//Repeat the same for each of the four sides. Again, vertices are
|
||||
//specified in counter-clockwise order.
|
||||
|
||||
osg::DrawElementsUInt* pyramidFaceOne =
|
||||
new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLES, 0);
|
||||
pyramidFaceOne->push_back(0);
|
||||
pyramidFaceOne->push_back(1);
|
||||
pyramidFaceOne->push_back(4);
|
||||
pyramidGeometry->addPrimitiveSet(pyramidFaceOne);
|
||||
|
||||
osg::DrawElementsUInt* pyramidFaceTwo =
|
||||
new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLES, 0);
|
||||
pyramidFaceTwo->push_back(1);
|
||||
pyramidFaceTwo->push_back(2);
|
||||
pyramidFaceTwo->push_back(4);
|
||||
pyramidGeometry->addPrimitiveSet(pyramidFaceTwo);
|
||||
|
||||
osg::DrawElementsUInt* pyramidFaceThree =
|
||||
new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLES, 0);
|
||||
pyramidFaceThree->push_back(2);
|
||||
pyramidFaceThree->push_back(3);
|
||||
pyramidFaceThree->push_back(4);
|
||||
pyramidGeometry->addPrimitiveSet(pyramidFaceThree);
|
||||
|
||||
osg::DrawElementsUInt* pyramidFaceFour =
|
||||
new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLES, 0);
|
||||
pyramidFaceFour->push_back(3);
|
||||
pyramidFaceFour->push_back(0);
|
||||
pyramidFaceFour->push_back(4);
|
||||
pyramidGeometry->addPrimitiveSet(pyramidFaceFour);
|
||||
|
||||
//Declare and load an array of Vec4 elements to store colors.
|
||||
|
||||
osg::Vec4Array* colors = new osg::Vec4Array;
|
||||
colors->push_back(osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f) ); //index 0 red
|
||||
colors->push_back(osg::Vec4(0.0f, 1.0f, 0.0f, 1.0f) ); //index 1 green
|
||||
colors->push_back(osg::Vec4(0.0f, 0.0f, 1.0f, 1.0f) ); //index 2 blue
|
||||
colors->push_back(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f) ); //index 3 white
|
||||
|
||||
//Declare the variable that will match vertex array elements to color
|
||||
//array elements. This vector should have the same number of elements
|
||||
//as the number of vertices. This vector serves as a link between
|
||||
//vertex arrays and color arrays. Entries in this index array
|
||||
//coorespond to elements in the vertex array. Their values coorespond
|
||||
//to the index in he color array. This same scheme would be followed
|
||||
//if vertex array elements were matched with normal or texture
|
||||
//coordinate arrays.
|
||||
// Note that in this case, we are assigning 5 vertices to four
|
||||
// colors. Vertex array element zero (bottom left) and four (peak)
|
||||
// are both assigned to color array element zero (red).
|
||||
|
||||
osg::TemplateIndexArray
|
||||
<GLint, osg::Array::UIntArrayType,4,4> *colorIndexArray;
|
||||
colorIndexArray =
|
||||
new osg::TemplateIndexArray<GLint, osg::Array::UIntArrayType,4,4>;
|
||||
colorIndexArray->push_back(0); // vertex 0 assigned color array element 0
|
||||
colorIndexArray->push_back(1); // vertex 1 assigned color array element 1
|
||||
colorIndexArray->push_back(2); // vertex 2 assigned color array element 2
|
||||
colorIndexArray->push_back(3); // vertex 3 assigned color array element 3
|
||||
colorIndexArray->push_back(0); // vertex 4 assigned color array element 0
|
||||
|
||||
//The next step is to associate the array of colors with the geometry,
|
||||
//assign the color indices created above to the geometry and set the
|
||||
//binding mode to _PER_VERTEX.
|
||||
|
||||
pyramidGeometry->setColorArray(colors);
|
||||
pyramidGeometry->setColorIndices(colorIndexArray);
|
||||
pyramidGeometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
|
||||
|
||||
//Now that we have created a geometry node and added it to the scene
|
||||
//we can reuse this geometry. For example, if we wanted to put a
|
||||
//second pyramid 15 units to the right of the first one, we could add
|
||||
//this geode as the child of a transform node in our scene graph.
|
||||
|
||||
// Declare and initialize a transform node.
|
||||
osg::PositionAttitudeTransform* pyramidTwoXForm =
|
||||
new osg::PositionAttitudeTransform();
|
||||
|
||||
// Use the 'addChild' method of the osg::Group class to
|
||||
// add the transform as a child of the root node and the
|
||||
// pyramid node as a child of the transform.
|
||||
|
||||
root->addChild(pyramidTwoXForm);
|
||||
pyramidTwoXForm->addChild(pyramidGeode);
|
||||
|
||||
// Declare and initialize a Vec3 instance to change the
|
||||
// position of the tank model in the scene
|
||||
|
||||
osg::Vec3 pyramidTwoPosition(15,0,0);
|
||||
pyramidTwoXForm->setPosition( pyramidTwoPosition );
|
||||
|
||||
//The final step is to set up and enter a simulation loop.
|
||||
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
viewer.setSceneData( root );
|
||||
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
viewer.sync();
|
||||
viewer.update();
|
||||
viewer.frame();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
387
Xcode/XcodeTemplates/OSG Application/osgApp_Prefix.pch
Normal file
387
Xcode/XcodeTemplates/OSG Application/osgApp_Prefix.pch
Normal file
@@ -0,0 +1,387 @@
|
||||
/*
|
||||
* Prefix header for all source files of the '<27>PROJECTNAME<4D>' target in the '<27>PROJECTNAME<4D>' project.
|
||||
* Keep the ones you need, remove the ones you don't.
|
||||
* Add headers specific to your project we don't list (e.g. <Carbon/Carbon.h>, <Cocoa/Cocoa.h>).
|
||||
*/
|
||||
|
||||
/*
|
||||
#include <Carbon/Carbon.h>
|
||||
*/
|
||||
|
||||
/*
|
||||
#ifdef __OBJC__
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#endif
|
||||
*/
|
||||
|
||||
/* Put all your C++ headers inside the __cplusplus guard. */
|
||||
#ifdef __cplusplus
|
||||
|
||||
/* You may not need the OpenThreads and Producer headers for your project.
|
||||
* In those cases, you can comment out these blocks if you wish.
|
||||
*/
|
||||
#include <OpenThreads/Barrier>
|
||||
#include <OpenThreads/Condition>
|
||||
#include <OpenThreads/Exports>
|
||||
#include <OpenThreads/Mutex>
|
||||
#include <OpenThreads/ScopedLock>
|
||||
#include <OpenThreads/Thread>
|
||||
|
||||
#include <Producer/Block>
|
||||
#include <Producer/BlockingQueue>
|
||||
#include <Producer/CameraConfig>
|
||||
#include <Producer/CameraGroup>
|
||||
#include <Producer/Events>
|
||||
#include <Producer/Export>
|
||||
#include <Producer/InputArea>
|
||||
#include <Producer/Keyboard>
|
||||
#include <Producer/KeyboardMouse>
|
||||
#include <Producer/Math>
|
||||
#include <Producer/Referenced>
|
||||
#include <Producer/RefOpenThreads>
|
||||
#include <Producer/RenderSurface>
|
||||
#include <Producer/Timer>
|
||||
#include <Producer/Trackball>
|
||||
#include <Producer/Types>
|
||||
#include <Producer/Version>
|
||||
#include <Producer/VisualChooser>
|
||||
#include <Producer/Window3D>
|
||||
|
||||
#include <osg/AlphaFunc>
|
||||
#include <osg/AnimationPath>
|
||||
#include <osg/ApplicationUsage>
|
||||
#include <osg/ArgumentParser>
|
||||
#include <osg/Array>
|
||||
#include <osg/AutoTransform>
|
||||
#include <osg/Billboard>
|
||||
#include <osg/BlendColor>
|
||||
#include <osg/BlendEquation>
|
||||
#include <osg/BlendFunc>
|
||||
#include <osg/BoundingBox>
|
||||
#include <osg/BoundingSphere>
|
||||
#include <osg/BoundsChecking>
|
||||
#include <osg/BufferObject>
|
||||
#include <osg/CameraNode>
|
||||
#include <osg/CameraView>
|
||||
#include <osg/ClearNode>
|
||||
#include <osg/ClipNode>
|
||||
#include <osg/ClipPlane>
|
||||
#include <osg/ClusterCullingCallback>
|
||||
#include <osg/CollectOccludersVisitor>
|
||||
#include <osg/ColorMask>
|
||||
#include <osg/ColorMatrix>
|
||||
#include <osg/ConvexPlanarOccluder>
|
||||
#include <osg/ConvexPlanarPolygon>
|
||||
#include <osg/CoordinateSystemNode>
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/CullFace>
|
||||
#include <osg/CullSettings>
|
||||
#include <osg/CullStack>
|
||||
#include <osg/CullingSet>
|
||||
#include <osg/Depth>
|
||||
#include <osg/DisplaySettings>
|
||||
#include <osg/DrawPixels>
|
||||
#include <osg/Drawable>
|
||||
#include <osg/Endian>
|
||||
#include <osg/Export>
|
||||
#include <osg/Fog>
|
||||
#include <osg/FragmentProgram>
|
||||
#include <osg/FrameBufferObject>
|
||||
#include <osg/FrameStamp>
|
||||
#include <osg/FrontFace>
|
||||
#include <osg/GL>
|
||||
#include <osg/GL2Extensions>
|
||||
#include <osg/GLExtensions>
|
||||
#include <osg/GLU>
|
||||
#include <osg/Geode>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/GraphicsContext>
|
||||
#include <osg/GraphicsThread>
|
||||
#include <osg/Group>
|
||||
#include <osg/Image>
|
||||
#include <osg/ImageStream>
|
||||
#include <osg/LOD>
|
||||
#include <osg/Light>
|
||||
#include <osg/LightModel>
|
||||
#include <osg/LightSource>
|
||||
#include <osg/LineSegment>
|
||||
#include <osg/LineStipple>
|
||||
#include <osg/LineWidth>
|
||||
#include <osg/LogicOp>
|
||||
#include <osg/Material>
|
||||
#include <osg/Math>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Matrixd>
|
||||
#include <osg/Matrixf>
|
||||
#include <osg/Multisample>
|
||||
#include <osg/Node>
|
||||
#include <osg/NodeCallback>
|
||||
#include <osg/NodeTrackerCallback>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Notify>
|
||||
#include <osg/Object>
|
||||
#include <osg/OccluderNode>
|
||||
#include <osg/PagedLOD>
|
||||
#include <osg/Plane>
|
||||
#include <osg/Point>
|
||||
#include <osg/PointSprite>
|
||||
#include <osg/PolygonMode>
|
||||
#include <osg/PolygonOffset>
|
||||
#include <osg/PolygonStipple>
|
||||
#include <osg/Polytope>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
#include <osg/PrimitiveSet>
|
||||
#include <osg/Program>
|
||||
#include <osg/Projection>
|
||||
#include <osg/ProxyNode>
|
||||
#include <osg/Quat>
|
||||
#include <osg/RefNodePath>
|
||||
#include <osg/Referenced>
|
||||
#include <osg/Sequence>
|
||||
#include <osg/ShadeModel>
|
||||
#include <osg/Shader>
|
||||
#include <osg/ShadowVolumeOccluder>
|
||||
#include <osg/Shape>
|
||||
#include <osg/ShapeDrawable>
|
||||
#include <osg/Scissor>
|
||||
#include <osg/State>
|
||||
#include <osg/StateAttribute>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/Stencil>
|
||||
#include <osg/Switch>
|
||||
#include <osg/TexEnv>
|
||||
#include <osg/TexEnvCombine>
|
||||
#include <osg/TexEnvFilter>
|
||||
#include <osg/TexGen>
|
||||
#include <osg/TexGenNode>
|
||||
#include <osg/TexMat>
|
||||
#include <osg/Texture>
|
||||
#include <osg/Texture1D>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/Texture3D>
|
||||
#include <osg/TextureCubeMap>
|
||||
#include <osg/TextureRectangle>
|
||||
#include <osg/Timer>
|
||||
#include <osg/Transform>
|
||||
#include <osg/TriangleFunctor>
|
||||
#include <osg/TriangleIndexFunctor>
|
||||
#include <osg/UByte4>
|
||||
#include <osg/Uniform>
|
||||
#include <osg/UnitTestFramework>
|
||||
#include <osg/Vec2>
|
||||
#include <osg/Vec2b>
|
||||
#include <osg/Vec2d>
|
||||
#include <osg/Vec2f>
|
||||
#include <osg/Vec2s>
|
||||
#include <osg/Vec3>
|
||||
#include <osg/Vec3b>
|
||||
#include <osg/Vec3d>
|
||||
#include <osg/Vec3f>
|
||||
#include <osg/Vec3s>
|
||||
#include <osg/Vec4>
|
||||
#include <osg/Vec4b>
|
||||
#include <osg/Vec4d>
|
||||
#include <osg/Vec4f>
|
||||
#include <osg/Vec4s>
|
||||
#include <osg/Version>
|
||||
#include <osg/VertexProgram>
|
||||
#include <osg/Viewport>
|
||||
#include <osg/buffered_value>
|
||||
#include <osg/fast_back_stack>
|
||||
#include <osg/io_utils>
|
||||
#include <osg/ref_ptr>
|
||||
|
||||
#include <osgDB/Archive>
|
||||
#include <osgDB/DatabasePager>
|
||||
#include <osgDB/DotOsgWrapper>
|
||||
#include <osgDB/DynamicLibrary>
|
||||
#include <osgDB/Export>
|
||||
#include <osgDB/Field>
|
||||
#include <osgDB/FieldReader>
|
||||
#include <osgDB/FieldReaderIterator>
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgDB/FileUtils>
|
||||
#include <osgDB/ImageOptions>
|
||||
#include <osgDB/Input>
|
||||
#include <osgDB/Output>
|
||||
#include <osgDB/ParameterOutput>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/ReaderWriter>
|
||||
#include <osgDB/ReentrantMutex>
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/SharedStateManager>
|
||||
#include <osgDB/Version>
|
||||
#include <osgDB/WriteFile>
|
||||
|
||||
#include <osgFX/AnisotropicLighting>
|
||||
#include <osgFX/BumpMapping>
|
||||
#include <osgFX/Cartoon>
|
||||
#include <osgFX/Effect>
|
||||
#include <osgFX/Export>
|
||||
#include <osgFX/MultiTextureControl>
|
||||
#include <osgFX/Registry>
|
||||
#include <osgFX/Scribe>
|
||||
#include <osgFX/SpecularHighlights>
|
||||
#include <osgFX/Technique>
|
||||
#include <osgFX/Validator>
|
||||
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
#include <osgGA/EventVisitor>
|
||||
#include <osgGA/Export>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/GUIActionAdapter>
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
#include <osgGA/GUIEventHandler>
|
||||
#include <osgGA/GUIEventHandlerVisitor>
|
||||
#include <osgGA/KeySwitchMatrixManipulator>
|
||||
#include <osgGA/MatrixManipulator>
|
||||
#include <osgGA/NodeTrackerManipulator>
|
||||
#include <osgGA/SetSceneViewVisitor>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgGA/TerrainManipulator>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/UFOManipulator>
|
||||
#include <osgGA/Version>
|
||||
|
||||
#include <osgIntrospection/Attributes>
|
||||
#include <osgIntrospection/Comparator>
|
||||
#include <osgIntrospection/ConstructorInfo>
|
||||
#include <osgIntrospection/Converter>
|
||||
#include <osgIntrospection/ConverterProxy>
|
||||
#include <osgIntrospection/CustomAttribute>
|
||||
#include <osgIntrospection/CustomAttributeProvider>
|
||||
#include <osgIntrospection/Exceptions>
|
||||
#include <osgIntrospection/Export>
|
||||
#include <osgIntrospection/InstanceCreator>
|
||||
#include <osgIntrospection/MethodInfo>
|
||||
#include <osgIntrospection/ParameterInfo>
|
||||
#include <osgIntrospection/PropertyInfo>
|
||||
#include <osgIntrospection/ReaderWriter>
|
||||
#include <osgIntrospection/Reflection>
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/Reflector>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Type>
|
||||
#include <osgIntrospection/TypeNameAliasProxy>
|
||||
#include <osgIntrospection/TypedConstructorInfo>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/Utility>
|
||||
#include <osgIntrospection/Value>
|
||||
#include <osgIntrospection/variant_cast>
|
||||
|
||||
#include <osgParticle/AccelOperator>
|
||||
#include <osgParticle/AngularAccelOperator>
|
||||
#include <osgParticle/CenteredPlacer>
|
||||
#include <osgParticle/ConnectedParticleSystem>
|
||||
#include <osgParticle/ConstantRateCounter>
|
||||
#include <osgParticle/Counter>
|
||||
#include <osgParticle/Emitter>
|
||||
#include <osgParticle/ExplosionDebrisEffect>
|
||||
#include <osgParticle/ExplosionEffect>
|
||||
#include <osgParticle/Export>
|
||||
#include <osgParticle/FireEffect>
|
||||
#include <osgParticle/FluidFrictionOperator>
|
||||
#include <osgParticle/FluidProgram>
|
||||
#include <osgParticle/ForceOperator>
|
||||
#include <osgParticle/Interpolator>
|
||||
#include <osgParticle/LinearInterpolator>
|
||||
#include <osgParticle/ModularEmitter>
|
||||
#include <osgParticle/ModularProgram>
|
||||
#include <osgParticle/MultiSegmentPlacer>
|
||||
#include <osgParticle/Operator>
|
||||
#include <osgParticle/Particle>
|
||||
#include <osgParticle/ParticleEffect>
|
||||
#include <osgParticle/ParticleProcessor>
|
||||
#include <osgParticle/ParticleSystem>
|
||||
#include <osgParticle/ParticleSystemUpdater>
|
||||
#include <osgParticle/Placer>
|
||||
#include <osgParticle/PointPlacer>
|
||||
#include <osgParticle/Program>
|
||||
#include <osgParticle/RadialShooter>
|
||||
#include <osgParticle/RandomRateCounter>
|
||||
#include <osgParticle/SectorPlacer>
|
||||
#include <osgParticle/SegmentPlacer>
|
||||
#include <osgParticle/Shooter>
|
||||
#include <osgParticle/SmokeEffect>
|
||||
#include <osgParticle/SmokeTrailEffect>
|
||||
#include <osgParticle/VariableRateCounter>
|
||||
#include <osgParticle/Version>
|
||||
#include <osgParticle/range>
|
||||
|
||||
#include <osgProducer/EventAdapter>
|
||||
#include <osgProducer/Export>
|
||||
#include <osgProducer/GraphicsContextImplementation>
|
||||
#include <osgProducer/KeyboardMouseCallback>
|
||||
#include <osgProducer/OsgCameraGroup>
|
||||
#include <osgProducer/OsgSceneHandler>
|
||||
#include <osgProducer/Version>
|
||||
#include <osgProducer/Viewer>
|
||||
#include <osgProducer/ViewerEventHandler>
|
||||
|
||||
#include <osgSim/BlinkSequence>
|
||||
#include <osgSim/ColorRange>
|
||||
#include <osgSim/DOFTransform>
|
||||
#include <osgSim/Export>
|
||||
#include <osgSim/GeographicLocation>
|
||||
#include <osgSim/Impostor>
|
||||
#include <osgSim/ImpostorSprite>
|
||||
#include <osgSim/InsertImpostorsVisitor>
|
||||
#include <osgSim/LightPoint>
|
||||
#include <osgSim/LightPointNode>
|
||||
#include <osgSim/LightPointSystem>
|
||||
#include <osgSim/MultiSwitch>
|
||||
#include <osgSim/OverlayNode>
|
||||
#include <osgSim/ScalarBar>
|
||||
#include <osgSim/ScalarsToColors>
|
||||
#include <osgSim/Sector>
|
||||
#include <osgSim/SphereSegment>
|
||||
#include <osgSim/Version>
|
||||
#include <osgSim/VisibilityGroup>
|
||||
|
||||
/* osgTerrain is an optional framework. If you're not using it or don't have it installed,
|
||||
* you should comment out this block.
|
||||
*/
|
||||
#include <osgTerrain/DataSet>
|
||||
#include <osgTerrain/Export>
|
||||
#include <osgTerrain/HeightFieldNode>
|
||||
#include <osgTerrain/HeightFieldRenderer>
|
||||
#include <osgTerrain/Version>
|
||||
|
||||
#include <osgText/Export>
|
||||
#include <osgText/Font>
|
||||
#include <osgText/String>
|
||||
#include <osgText/Text>
|
||||
#include <osgText/Version>
|
||||
|
||||
#include <osgUtil/CubeMapGenerator>
|
||||
#include <osgUtil/CullVisitor>
|
||||
#include <osgUtil/DelaunayTriangulator>
|
||||
#include <osgUtil/DisplayRequirementsVisitor>
|
||||
#include <osgUtil/Export>
|
||||
#include <osgUtil/GLObjectsVisitor>
|
||||
#include <osgUtil/HalfWayMapGenerator>
|
||||
#include <osgUtil/HighlightMapGenerator>
|
||||
#include <osgUtil/IntersectVisitor>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <osgUtil/PositionalStateContainer>
|
||||
#include <osgUtil/ReflectionMapGenerator>
|
||||
#include <osgUtil/RenderBin>
|
||||
#include <osgUtil/RenderLeaf>
|
||||
#include <osgUtil/RenderStage>
|
||||
#include <osgUtil/SceneView>
|
||||
#include <osgUtil/Simplifier>
|
||||
#include <osgUtil/SmoothingVisitor>
|
||||
#include <osgUtil/StateGraph>
|
||||
#include <osgUtil/Statistics>
|
||||
#include <osgUtil/TangentSpaceGenerator>
|
||||
#include <osgUtil/Tesselator>
|
||||
#include <osgUtil/TransformAttributeFunctor>
|
||||
#include <osgUtil/TransformCallback>
|
||||
#include <osgUtil/TriStripVisitor>
|
||||
#include <osgUtil/UpdateVisitor>
|
||||
#include <osgUtil/Version>
|
||||
|
||||
#endif /* __cplusplus */
|
||||
|
||||
16
Xcode/XcodeTemplates/OSG Application/version.plist
Normal file
16
Xcode/XcodeTemplates/OSG Application/version.plist
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildVersion</key>
|
||||
<string>92</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProductBuildVersion</key>
|
||||
<string>7K571</string>
|
||||
<key>ProjectName</key>
|
||||
<string>NibPBTemplates</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>1200000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
Reference in New Issue
Block a user