Added setting of ambient bias uniform

This commit is contained in:
Robert Osfield
2007-12-15 15:22:00 +00:00
parent af922cc355
commit 8b21b87d96

View File

@@ -103,6 +103,7 @@ using namespace osgShadow;
void ShadowMap::setAmbientBias(const osg::Vec2& ambientBias) void ShadowMap::setAmbientBias(const osg::Vec2& ambientBias)
{ {
_ambientBias = ambientBias; _ambientBias = ambientBias;
if (_ambientBiasUniform.valid()) _ambientBiasUniform->set(_ambientBias);
} }
void ShadowMap::setTextureSize(const osg::Vec2s& textureSize) void ShadowMap::setTextureSize(const osg::Vec2s& textureSize)