Refactored osgText::Font so that it now supports both 2D and 3D glyphs.
Added TextNode.h and TextNode.cpp to examples/osgtext3D in prep for introducing the new node to osgText library
This commit is contained in:
@@ -14,16 +14,178 @@
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#include "FreeTypeFont.h"
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#include "FreeTypeLibrary.h"
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#include <freetype/ftoutln.h>
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#include <freetype/ftbbox.h>
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#include <osg/Notify>
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#include <osgDB/WriteFile>
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#include <osgUtil/SmoothingVisitor>
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#include <osgUtil/Tessellator>
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namespace FreeType
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{
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struct Char3DInfo
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{
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Char3DInfo(int numSteps):
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_verts( new osg::Vec3Array ),
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_geometry( new osg::Geometry ),
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_idx(0),
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_numSteps(numSteps),
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_maxY(-FLT_MAX),
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_maxX(-FLT_MAX),
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_minX(FLT_MAX),
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_minY(FLT_MAX)
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{
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}
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~Char3DInfo()
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{
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}
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osg::Geometry* get()
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{
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int len = _verts->size()-_idx;
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if (len)
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{
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_geometry->addPrimitiveSet( new osg::DrawArrays( osg::PrimitiveSet::POLYGON, _idx, len ) );
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_idx = _verts->size();
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}
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_geometry->setVertexArray(_verts.get());
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return _geometry.get();
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}
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void addVertex(const osg::Vec3& pos)
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{
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if (!_verts->empty() && _verts->back()==pos)
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{
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// OSG_NOTICE<<"addVertex("<<pos<<") duplicate, ignoring"<<std::endl;
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return;
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}
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_verts->push_back( pos );
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setMinMax(pos);
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}
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void moveTo(const osg::Vec2& pos)
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{
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if (_verts->size())
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{
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int len = _verts->size()-_idx;
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_geometry->addPrimitiveSet( new osg::DrawArrays( osg::PrimitiveSet::POLYGON, _idx, len ) );
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}
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_idx = _verts->size();
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addVertex( osg::Vec3(pos.x(),pos.y(),0) );
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}
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void lineTo(const osg::Vec2& pos)
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{
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addVertex( osg::Vec3(pos.x(),pos.y(),0) );
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}
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void conicTo(const osg::Vec2& control, const osg::Vec2& pos)
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{
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osg::Vec3 p0 = _verts->back();
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osg::Vec3 p1 = osg::Vec3(control.x(),control.y(),0);
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osg::Vec3 p2 = osg::Vec3(pos.x(),pos.y(),0);
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double dt = 1.0/_numSteps;
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double u=0;
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for (int i=0; i<=_numSteps; ++i)
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{
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double w = 1;
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double bs = 1.0/( (1-u)*(1-u)+2*(1-u)*u*w +u*u );
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osg::Vec3 p = (p0*((1-u)*(1-u)) + p1*(2*(1-u)*u*w) + p2*(u*u))*bs;
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addVertex( p );
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u += dt;
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}
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}
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void cubicTo(const osg::Vec2& control1, const osg::Vec2& control2, const osg::Vec2& pos)
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{
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osg::Vec3 p0 = _verts->back();
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osg::Vec3 p1 = osg::Vec3(control1.x(),control1.y(),0);
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osg::Vec3 p2 = osg::Vec3(control2.x(),control2.y(),0);
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osg::Vec3 p3 = osg::Vec3(pos.x(),pos.y(),0);
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double cx = 3*(p1.x() - p0.x());
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double bx = 3*(p2.x() - p1.x()) - cx;
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double ax = p3.x() - p0.x() - cx - bx;
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double cy = 3*(p1.y() - p0.y());
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double by = 3*(p2.y() - p1.y()) - cy;
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double ay = p3.y() - p0.y() - cy - by;
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double dt = 1.0/_numSteps;
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double u=0;
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for (int i=0; i<=_numSteps; ++i)
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{
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osg::Vec3 p = osg::Vec3( ax*u*u*u + bx*u*u + cx*u + p0.x(),ay*u*u*u + by*u*u + cy*u + p0.y(),0 );
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addVertex( p );
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u += dt;
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}
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}
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void setMinMax(const osg::Vec3& pos)
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{
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_maxY = std::max(_maxY, (double) pos.y());
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_minY = std::min(_minY, (double) pos.y());
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_maxX = std::max(_maxX, (double) pos.x());
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_minX = std::min(_minX, (double) pos.x());
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}
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osg::ref_ptr<osg::Vec3Array> _verts;
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osg::ref_ptr<osg::Geometry> _geometry;
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int _idx;
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int _numSteps;
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double _maxY;
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double _maxX;
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double _minX;
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double _minY;
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};
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#define FT_NUM(x) (x/64.0)
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int moveTo( const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->moveTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int lineTo( const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->lineTo( osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int conicTo( const FT_Vector* control,const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->conicTo( osg::Vec2(FT_NUM(control->x),FT_NUM(control->y)), osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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int cubicTo( const FT_Vector* control1,const FT_Vector* control2,const FT_Vector* to, void* user )
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{
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Char3DInfo* char3d = (Char3DInfo*)user;
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char3d->cubicTo(
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osg::Vec2(FT_NUM(control1->x),FT_NUM(control1->y)),
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osg::Vec2(FT_NUM(control2->x),FT_NUM(control2->y)),
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osg::Vec2(FT_NUM(to->x),FT_NUM(to->y)) );
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return 0;
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}
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#undef FT_NUM
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}
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FreeTypeFont::FreeTypeFont(const std::string& filename, FT_Face face, unsigned int flags):
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_currentRes(osgText::FontResolution(0,0)),
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_filename(filename),
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_buffer(0),
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_face(face),
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_flags(flags)
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_flags(flags),
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_scale(1.0f)
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{
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init();
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}
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FreeTypeFont::FreeTypeFont(FT_Byte* buffer, FT_Face face, unsigned int flags):
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@@ -31,8 +193,10 @@ FreeTypeFont::FreeTypeFont(FT_Byte* buffer, FT_Face face, unsigned int flags):
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_filename(""),
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_buffer(buffer),
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_face(face),
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_flags(flags)
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_flags(flags),
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_scale(1.0f)
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{
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init();
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}
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FreeTypeFont::~FreeTypeFont()
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@@ -60,6 +224,65 @@ FreeTypeFont::~FreeTypeFont()
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}
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}
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void FreeTypeFont::init()
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{
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FT_Error _error = FT_Set_Pixel_Sizes(_face, 32, 32);
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: set pixel sizes failed ..." << std::endl;
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return;
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}
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FT_Set_Char_Size( _face, 64*64, 64*64, 600, 600);
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int glyphIndex = FT_Get_Char_Index( _face, 'M' );
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_error = FT_Load_Glyph( _face, glyphIndex, FT_LOAD_DEFAULT );
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: initial glyph load failed ..." << std::endl;
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return;
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}
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if (_face->glyph->format != FT_GLYPH_FORMAT_OUTLINE)
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{
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OSG_NOTICE << "FreeTypeFont3D: not a vector font" << std::endl;
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return;
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}
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{
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FreeType::Char3DInfo char3d(10);
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FT_Outline outline = _face->glyph->outline;
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FT_Outline_Funcs funcs;
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funcs.conic_to = (FT_Outline_ConicToFunc)&FreeType::conicTo;
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funcs.line_to = (FT_Outline_LineToFunc)&FreeType::lineTo;
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funcs.cubic_to = (FT_Outline_CubicToFunc)&FreeType::cubicTo;
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funcs.move_to = (FT_Outline_MoveToFunc)&FreeType::moveTo;
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funcs.shift = 0;
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funcs.delta = 0;
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_error = FT_Outline_Decompose(&outline,&funcs,&char3d);
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if (_error)
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{
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OSG_NOTICE << "FreeTypeFont3D: - outline decompose failed ..." << std::endl;
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return;
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}
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FT_BBox bb;
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FT_Outline_Get_BBox(&outline,&bb);
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long ymin = ft_floor( bb.yMin );
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long ymax = ft_ceiling( bb.yMax );
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double height = double(ymax - ymin)/64.0;
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// long xmin = ft_floor( bb.xMin );
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// long xmax = ft_ceiling( bb.xMax );
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// double width = (xmax - xmin)/64.0;
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_scale = 1.0/height;
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}
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}
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void FreeTypeFont::setFontResolution(const osgText::FontResolution& fontSize)
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{
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if (fontSize==_currentRes) return;
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@@ -95,7 +318,7 @@ void FreeTypeFont::setFontResolution(const osgText::FontResolution& fontSize)
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}
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osgText::Font::Glyph* FreeTypeFont::getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode)
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osgText::Glyph* FreeTypeFont::getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
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@@ -135,7 +358,7 @@ osgText::Font::Glyph* FreeTypeFont::getGlyph(const osgText::FontResolution& font
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unsigned int width = sourceWidth;
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unsigned int height = sourceHeight;
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osg::ref_ptr<osgText::Font::Glyph> glyph = new osgText::Font::Glyph(charcode);
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osg::ref_ptr<osgText::Glyph> glyph = new osgText::Glyph(charcode);
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unsigned int dataSize = width*height;
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unsigned char* data = new unsigned char[dataSize];
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@@ -191,14 +414,212 @@ osgText::Font::Glyph* FreeTypeFont::getGlyph(const osgText::FontResolution& font
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glyph->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX/64.0f,(float)(metrics->vertBearingY-metrics->height)/64.0f)); // top middle.
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glyph->setVerticalAdvance((float)metrics->vertAdvance/64.0f);
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addGlyph(fontRes,charcode,glyph.get());
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// cout << " in getGlyph() implementation="<<this<<" "<<_filename<<" facade="<<_facade<<endl;
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return glyph.get();
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return glyph.release();
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}
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osgText::Glyph3D * FreeTypeFont::getGlyph3D(unsigned int charcode)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
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//
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// GT: fix for symbol fonts (i.e. the Webdings font) as the wrong character are being
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// returned, for symbol fonts in windows (FT_ENCONDING_MS_SYMBOL in freetype) the correct
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// values are from 0xF000 to 0xF0FF not from 0x000 to 0x00FF (0 to 255) as you would expect.
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// Microsoft uses a private field for its symbol fonts
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//
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unsigned int charindex = charcode;
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if (_face->charmap != NULL)
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{
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if (_face->charmap->encoding == FT_ENCODING_MS_SYMBOL)
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{
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charindex |= 0xF000;
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}
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}
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FT_Error error = FT_Load_Char( _face, charindex, FT_LOAD_DEFAULT|_flags );
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if (error)
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{
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OSG_WARN << "FT_Load_Char(...) error 0x"<<std::hex<<error<<std::dec<<std::endl;
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return 0;
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}
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if (_face->glyph->format != FT_GLYPH_FORMAT_OUTLINE)
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{
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OSG_WARN << "FreeTypeFont3D::getGlyph : not a vector font" << std::endl;
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return 0;
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}
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// ** init FreeType to describe the glyph
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FreeType::Char3DInfo char3d(_facade->getNumberCurveSamples());
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FT_Outline outline = _face->glyph->outline;
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FT_Outline_Funcs funcs;
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funcs.conic_to = (FT_Outline_ConicToFunc)&FreeType::conicTo;
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funcs.line_to = (FT_Outline_LineToFunc)&FreeType::lineTo;
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funcs.cubic_to = (FT_Outline_CubicToFunc)&FreeType::cubicTo;
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funcs.move_to = (FT_Outline_MoveToFunc)&FreeType::moveTo;
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funcs.shift = 0;
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funcs.delta = 0;
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// ** record description
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FT_Error _error = FT_Outline_Decompose(&outline, &funcs, &char3d);
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if (_error)
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{
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OSG_WARN << "FreeTypeFont3D::getGlyph : - outline decompose failed ..." << std::endl;
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return 0;
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}
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// ** create geometry for each part of the glyph
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osg::ref_ptr<osg::Geometry> frontGeo(new osg::Geometry);
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osg::ref_ptr<osg::Vec3Array> rawVertices = new osg::Vec3Array(*(char3d._verts));
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osg::Geometry::PrimitiveSetList rawPrimitives;
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for(osg::Geometry::PrimitiveSetList::iterator itr = char3d.get()->getPrimitiveSetList().begin();
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itr != char3d.get()->getPrimitiveSetList().end();
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++itr)
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{
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rawPrimitives.push_back(dynamic_cast<osg::PrimitiveSet*>((*itr)->clone(osg::CopyOp::DEEP_COPY_ALL)));
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}
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frontGeo->setVertexArray(char3d.get()->getVertexArray());
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frontGeo->setPrimitiveSetList(char3d.get()->getPrimitiveSetList());
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osg::ref_ptr<osg::Geometry> wallGeo(new osg::Geometry);
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wallGeo->setVertexArray(frontGeo->getVertexArray());
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osg::ref_ptr<osg::Geometry> backGeo(new osg::Geometry);
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backGeo->setVertexArray(frontGeo->getVertexArray());
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// ** for convenience.
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osg::Vec3Array * vertices = char3d._verts.get();
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// ** duplicate the vertex for the back face
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// ** with a depth equal to the font depth
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std::size_t len = vertices->size();
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std::size_t dlen = len * 2;
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vertices->reserve(dlen);
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osg::Vec3Array::iterator begin = vertices->begin();
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osg::Vec3Array::iterator it = vertices->begin();
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for (std::size_t i = 0; i != len; ++i, ++it)
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vertices->push_back(*it);
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// std::copy(begin, begin + len, begin + len + 1); TOCHECK
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// ** and decal new vertices
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unsigned int depth = _facade->getFontDepth();
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for (std::size_t i = len; i != dlen; ++i)
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{
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(*vertices)[i].z() -= depth;
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}
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osg::Vec3Array::iterator end;
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// ** create wall and back face from the front polygon
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// ** then accumulate them in the appropriate geometry wallGeo and backGeo
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for (std::size_t i=0; i < frontGeo->getNumPrimitiveSets(); ++i)
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{
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// ** get the front polygon
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osg::ref_ptr<osg::DrawArrays> daFront(dynamic_cast<osg::DrawArrays*>(frontGeo->getPrimitiveSet(i)));
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unsigned int idx = daFront->getFirst();
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unsigned int cnt = daFront->getCount();
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// ** reverse vertices to draw the front face in the CCW
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std::reverse(begin + idx, begin + idx + cnt);
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// ** create the back polygon
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osg::ref_ptr<osg::DrawArrays> daBack(new osg::DrawArrays(osg::PrimitiveSet::POLYGON, idx + len, cnt));
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backGeo->addPrimitiveSet(daBack.get());
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// ** create the wall triangle strip
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osg::ref_ptr<osg::DrawElementsUInt> deWall(new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLE_STRIP));
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wallGeo->addPrimitiveSet(deWall.get());
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// ** link triangle strip
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deWall->push_back(idx + len);
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for (unsigned int j = 1; j < cnt; ++j)
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{
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deWall->push_back(idx + cnt - j);
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deWall->push_back(idx + len + j);
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}
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deWall->push_back(idx);
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deWall->push_back(idx + len);
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deWall->push_back(idx + cnt - 1);
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}
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// ** tesselate front and back face
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{
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osgUtil::Tessellator ts;
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ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE);
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ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
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ts.retessellatePolygons(*frontGeo);
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}
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{
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osgUtil::Tessellator ts;
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ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE);
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ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
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ts.retessellatePolygons(*backGeo);
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}
|
||||
|
||||
// ** generate normal
|
||||
{
|
||||
osgUtil::SmoothingVisitor sm;
|
||||
osg::ref_ptr<osg::Geode> geode(new osg::Geode);
|
||||
geode->addDrawable(wallGeo.get());
|
||||
geode->accept(sm);
|
||||
}
|
||||
|
||||
// ** save vertices and PrimitiveSetList of each face in the Glyph3D PrimitiveSet face list
|
||||
osg::ref_ptr<osgText::Glyph3D> glyph3D = new osgText::Glyph3D(charcode);
|
||||
|
||||
// copy the raw primitive set list before we tessellate it.
|
||||
glyph3D->getRawFacePrimitiveSetList() = rawPrimitives;
|
||||
glyph3D->setRawVertexArray(rawVertices.get());
|
||||
|
||||
glyph3D->setVertexArray(dynamic_cast<osg::Vec3Array*>(frontGeo->getVertexArray()));
|
||||
glyph3D->setNormalArray(dynamic_cast<osg::Vec3Array*>(wallGeo->getNormalArray()));
|
||||
|
||||
glyph3D->getFrontPrimitiveSetList() = frontGeo->getPrimitiveSetList();
|
||||
glyph3D->getWallPrimitiveSetList() = wallGeo->getPrimitiveSetList();
|
||||
glyph3D->getBackPrimitiveSetList() = backGeo->getPrimitiveSetList();
|
||||
|
||||
|
||||
FT_Glyph_Metrics* metrics = &(_face->glyph->metrics);
|
||||
|
||||
glyph3D->setHorizontalBearing(osg::Vec2((float)metrics->horiBearingX/64.0f,(float)(metrics->horiBearingY-metrics->height)/64.0f)); // bottom left.
|
||||
glyph3D->setHorizontalAdvance((float)metrics->horiAdvance/64.0f);
|
||||
glyph3D->setVerticalBearing(osg::Vec2((float)metrics->vertBearingX/64.0f,(float)(metrics->vertBearingY-metrics->height)/64.0f)); // top middle.
|
||||
glyph3D->setVerticalAdvance((float)metrics->vertAdvance/64.0f);
|
||||
|
||||
glyph3D->setWidth((float)metrics->width / 64.0f);
|
||||
glyph3D->setHeight((float)metrics->height / 64.0f);
|
||||
|
||||
|
||||
FT_BBox ftbb;
|
||||
FT_Outline_Get_BBox(&outline, &ftbb);
|
||||
|
||||
long xmin = ft_floor( ftbb.xMin );
|
||||
long xmax = ft_ceiling( ftbb.xMax );
|
||||
long ymin = ft_floor( ftbb.yMin );
|
||||
long ymax = ft_ceiling( ftbb.yMax );
|
||||
|
||||
osg::BoundingBox bb(xmin / 64.0f, ymin / 64.0f, 0.0f, xmax / 64.0f, ymax / 64.0f, 0.0f);
|
||||
|
||||
glyph3D->setBoundingBox(bb);
|
||||
|
||||
return glyph3D.release();
|
||||
}
|
||||
|
||||
osg::Vec2 FreeTypeFont::getKerning(const osgText::FontResolution& fontRes, unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType kerningType)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
|
||||
|
||||
@@ -31,22 +31,33 @@ public:
|
||||
|
||||
virtual std::string getFileName() const { return _filename; }
|
||||
|
||||
virtual osgText::Font::Glyph* getGlyph(const osgText::FontResolution& fontRes,unsigned int charcode);
|
||||
|
||||
virtual osgText::Glyph* getGlyph(const osgText::FontResolution& fontRes,unsigned int charcode);
|
||||
|
||||
virtual osgText::Glyph3D* getGlyph3D(unsigned int charcode);
|
||||
|
||||
virtual osg::Vec2 getKerning(const osgText::FontResolution& fontRes, unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType _kerningType);
|
||||
|
||||
|
||||
virtual bool hasVertical() const;
|
||||
|
||||
virtual float getScale() const { return _scale; }
|
||||
|
||||
protected:
|
||||
|
||||
void init();
|
||||
|
||||
void setFontResolution(const osgText::FontResolution& fontSize);
|
||||
|
||||
osgText::FontResolution _currentRes;
|
||||
|
||||
long ft_round( long x ) { return (( x + 32 ) & -64); }
|
||||
long ft_floor( long x ) { return (x & -64); }
|
||||
long ft_ceiling( long x ){ return (( x + 63 ) & -64); }
|
||||
|
||||
std::string _filename;
|
||||
FT_Byte* _buffer;
|
||||
FT_Face _face;
|
||||
unsigned int _flags;
|
||||
float _scale;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -14,6 +14,9 @@
|
||||
#include "FreeTypeFont3D.h"
|
||||
#include "FreeTypeLibrary.h"
|
||||
|
||||
#include <freetype/ftoutln.h>
|
||||
#include <freetype/ftbbox.h>
|
||||
|
||||
|
||||
#include <limits.h>
|
||||
#include <fstream>
|
||||
@@ -26,12 +29,6 @@
|
||||
#include <osgUtil/Tessellator>
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#include <freetype/ftoutln.h>
|
||||
#include <freetype/ftbbox.h>
|
||||
|
||||
#include <osg/io_utils>
|
||||
|
||||
namespace
|
||||
@@ -195,10 +192,7 @@ FreeTypeFont3D::FreeTypeFont3D(const std::string& filename, FT_Face face, unsign
|
||||
_buffer(0),
|
||||
_face(face),
|
||||
_flags(flags),
|
||||
_scale(1.0),
|
||||
_shiftY(0.0),
|
||||
_shiftX(0.0),
|
||||
_charScale(1.0)
|
||||
_scale(1.0)
|
||||
{
|
||||
init();
|
||||
}
|
||||
@@ -208,10 +202,7 @@ FreeTypeFont3D::FreeTypeFont3D(FT_Byte* buffer, FT_Face face, unsigned int flags
|
||||
_buffer(buffer),
|
||||
_face(face),
|
||||
_flags(flags),
|
||||
_scale(1.0),
|
||||
_shiftY(0.0),
|
||||
_shiftX(0.0),
|
||||
_charScale(1.0)
|
||||
_scale(1.0)
|
||||
{
|
||||
init();
|
||||
}
|
||||
@@ -263,26 +254,15 @@ void FreeTypeFont3D::init()
|
||||
FT_BBox bb;
|
||||
FT_Outline_Get_BBox(&outline,&bb);
|
||||
|
||||
long xmin = ft_floor( bb.xMin );
|
||||
long xmax = ft_ceiling( bb.xMax );
|
||||
long ymin = ft_floor( bb.yMin );
|
||||
long ymax = ft_ceiling( bb.yMax );
|
||||
double height = double(ymax - ymin)/64.0;
|
||||
|
||||
double width = (xmax - xmin)/64.0;
|
||||
double height = (ymax - ymin)/64.0;
|
||||
// long xmin = ft_floor( bb.xMin );
|
||||
// long xmax = ft_ceiling( bb.xMax );
|
||||
// double width = (xmax - xmin)/64.0;
|
||||
|
||||
_scale = 1.0/height;
|
||||
|
||||
double charHeight = char3d._maxY-char3d._minY;
|
||||
double charWidth = char3d._maxX-char3d._minX;
|
||||
|
||||
double dh = fabs(bb.yMin/64.0)/height;
|
||||
double dw = fabs(bb.xMin/64.0)/width;
|
||||
|
||||
_shiftY = char3d._minY + dh*charHeight;
|
||||
_shiftX = char3d._minX + dw*charWidth;
|
||||
|
||||
_charScale = 1/charHeight;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -312,7 +292,7 @@ FreeTypeFont3D::~FreeTypeFont3D()
|
||||
}
|
||||
|
||||
|
||||
osgText::Font3D::Glyph3D * FreeTypeFont3D::getGlyph(unsigned int charcode)
|
||||
osgText::Glyph3D * FreeTypeFont3D::getGlyph(unsigned int charcode)
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(FreeTypeLibrary::instance()->getMutex());
|
||||
|
||||
@@ -472,7 +452,7 @@ osgText::Font3D::Glyph3D * FreeTypeFont3D::getGlyph(unsigned int charcode)
|
||||
}
|
||||
|
||||
// ** save vertices and PrimitiveSetList of each face in the Glyph3D PrimitiveSet face list
|
||||
osgText::Font3D::Glyph3D * glyph3D = new osgText::Font3D::Glyph3D(charcode);
|
||||
osgText::Glyph3D * glyph3D = new osgText::Glyph3D(charcode);
|
||||
|
||||
// copy the raw primitive set list before we tessellate it.
|
||||
glyph3D->getRawFacePrimitiveSetList() = rawPrimitives;
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
|
||||
virtual std::string getFileName() const { return _filename; }
|
||||
|
||||
virtual osgText::Font3D::Glyph3D * getGlyph(unsigned int charcode);
|
||||
virtual osgText::Glyph3D * getGlyph(unsigned int charcode);
|
||||
|
||||
virtual osg::Vec2 getKerning(unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType _kerningType);
|
||||
|
||||
@@ -52,11 +52,7 @@ protected:
|
||||
FT_Face _face;
|
||||
unsigned int _flags;
|
||||
|
||||
|
||||
double _scale;
|
||||
double _shiftY;
|
||||
double _shiftX;
|
||||
double _charScale;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -81,8 +81,7 @@ TXFFont::getFileName() const
|
||||
return _filename;
|
||||
}
|
||||
|
||||
osgText::Font::Glyph*
|
||||
TXFFont::getGlyph(const osgText::FontResolution&, unsigned int charcode)
|
||||
osgText::Glyph* TXFFont::getGlyph(const osgText::FontResolution&, unsigned int charcode)
|
||||
{
|
||||
GlyphMap::iterator i = _chars.find(charcode);
|
||||
if (i != _chars.end())
|
||||
@@ -96,7 +95,6 @@ TXFFont::getGlyph(const osgText::FontResolution&, unsigned int charcode)
|
||||
if (i != _chars.end())
|
||||
{
|
||||
_chars[charcode] = i->second;
|
||||
addGlyph(osgText::FontResolution(i->second->s(), i->second->t()), charcode, i->second.get());
|
||||
return i->second.get();
|
||||
}
|
||||
}
|
||||
@@ -106,7 +104,6 @@ TXFFont::getGlyph(const osgText::FontResolution&, unsigned int charcode)
|
||||
if (i != _chars.end())
|
||||
{
|
||||
_chars[charcode] = i->second;
|
||||
addGlyph(osgText::FontResolution(i->second->s(), i->second->t()), charcode, i->second.get());
|
||||
return i->second.get();
|
||||
}
|
||||
}
|
||||
@@ -230,7 +227,7 @@ TXFFont::loadFont(std::istream& stream)
|
||||
continue;
|
||||
|
||||
// add the characters ...
|
||||
osgText::Font::Glyph* glyph = new osgText::Font::Glyph(glyphs[i].ch);
|
||||
osgText::Glyph* glyph = new osgText::Glyph(glyphs[i].ch);
|
||||
|
||||
unsigned sourceWidth = glyphs[i].width;
|
||||
unsigned sourceHeight = glyphs[i].height;
|
||||
@@ -267,11 +264,12 @@ TXFFont::loadFont(std::istream& stream)
|
||||
- glyphs[i].height*texToVertY));
|
||||
|
||||
_chars[glyphs[i].ch] = glyph;
|
||||
|
||||
addGlyph(fontResolution, glyphs[i].ch, glyph);
|
||||
}
|
||||
|
||||
// insert a trivial blank character
|
||||
osgText::Font::Glyph* glyph = new osgText::Font::Glyph(' ');
|
||||
osgText::Glyph* glyph = new osgText::Glyph(' ');
|
||||
|
||||
unsigned width = 1;
|
||||
unsigned height = 1;
|
||||
|
||||
@@ -28,16 +28,20 @@ public:
|
||||
|
||||
virtual std::string getFileName() const;
|
||||
|
||||
virtual osgText::Font::Glyph* getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode);
|
||||
virtual osgText::Glyph* getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode);
|
||||
|
||||
virtual osgText::Glyph3D* getGlyph3D(unsigned int) { return 0; }
|
||||
|
||||
virtual bool hasVertical() const;
|
||||
|
||||
virtual osg::Vec2 getKerning(const osgText::FontResolution& fontRes, unsigned int leftcharcode,unsigned int rightcharcode, osgText::KerningType kerningType);
|
||||
|
||||
virtual float getScale() const { return 1.0; }
|
||||
|
||||
bool loadFont(std::istream& stream);
|
||||
|
||||
protected:
|
||||
typedef std::map<unsigned int, osg::ref_ptr<osgText::Font::Glyph> > GlyphMap;
|
||||
typedef std::map<unsigned int, osg::ref_ptr<osgText::Glyph> > GlyphMap;
|
||||
|
||||
std::string _filename;
|
||||
GlyphMap _chars;
|
||||
|
||||
Reference in New Issue
Block a user