Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14759 16af8721-9629-0410-8352-f15c8da7e697
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49
applications/present3D/PointsEventHandler.h
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49
applications/present3D/PointsEventHandler.h
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/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
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*
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* This software is open source and may be redistributed and/or modified under
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* the terms of the GNU General Public License (GPL) version 2.0.
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* The full license is in LICENSE.txt file included with this distribution,.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* include LICENSE.txt for more details.
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*/
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#ifndef POINTSEVENTHANDLER
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#define POINTSEVENTHANDLER 1
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#include <osg/StateSet>
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#include <osg/Point>
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#include <osgGA/GUIEventHandler>
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class PointsEventHandler : public osgGA::GUIEventHandler
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{
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public:
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PointsEventHandler();
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
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void getUsage(osg::ApplicationUsage& usage) const;
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void setStateSet(osg::StateSet* stateset) { _stateset=stateset; }
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osg::StateSet* getStateSet() { return _stateset.get(); }
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const osg::StateSet* getStateSet() const { return _stateset.get(); }
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void setPointSize(float psize);
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float getPointSize() const;
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void changePointSize(float delta);
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void changePointAttenuation(float scale);
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osg::ref_ptr<osg::StateSet> _stateset;
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osg::ref_ptr<osg::Point> _point;
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};
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#endif
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