Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14759 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-03-04 18:36:44 +00:00
parent 26d1679248
commit 8c8b8f3305
37 changed files with 127 additions and 130 deletions

View File

@@ -0,0 +1,45 @@
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef OSG_COMPILESLIDECALLBACK
#define OSG_COMPILESLIDECALLBACK 1
#include <osgViewer/Viewer>
#include <osgPresentation/Export>
namespace osgPresentation {
class OSGPRESENTATION_EXPORT CompileSlideCallback : public osg::Camera::DrawCallback
{
public:
CompileSlideCallback():
_needCompile(false),
_frameNumber(0) {}
virtual void operator()(const osg::Camera& camera) const;
void needCompile(osg::Node* node) { _needCompile=true; _sceneToCompile = node; }
protected:
virtual ~CompileSlideCallback() {}
mutable bool _needCompile;
mutable unsigned int _frameNumber;
osg::ref_ptr<osg::Node> _sceneToCompile;
};
}
#endif