Added new coputeActiveCooridnateSystemNodePath method
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@@ -104,6 +104,8 @@ class OSGPRODUCER_EXPORT Viewer : public OsgCameraGroup, public osgGA::GUIAction
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typedef std::vector< osg::ref_ptr<osg::Node> > RefNodePath;
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void computeActiveCoordindateSystemNodePath();
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void setCoordindateSystemNodePath(const RefNodePath& nodePath) { _coordinateSystemNodePath = nodePath; }
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void setCoordindateSystemNodePath(const osg::NodePath& nodePath);
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