Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage.
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@@ -50,7 +50,7 @@ void Widget::setExtents(const osg::BoundingBoxf& bb)
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void Widget::updateFocus(osg::NodeVisitor& nv)
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{
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(&nv);
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osgGA::EventVisitor* ev = nv.asEventVisitor();
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osgGA::GUIActionAdapter* aa = ev ? ev->getActionAdapter() : 0;
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if (ev && aa)
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{
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@@ -214,7 +214,7 @@ void Widget::traverseImplementation(osg::NodeVisitor& nv)
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if (!_graphicsInitialized && nv.getVisitorType()!=osg::NodeVisitor::CULL_VISITOR) createGraphics();
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(&nv);
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osgGA::EventVisitor* ev = nv.asEventVisitor();
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if (ev)
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{
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updateFocus(nv);
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