Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage.
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@@ -55,7 +55,7 @@ osgParticle::ParticleProcessor::ParticleProcessor(const ParticleProcessor& copy,
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void osgParticle::ParticleProcessor::traverse(osg::NodeVisitor& nv)
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{
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// typecast the NodeVisitor to CullVisitor
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osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
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osgUtil::CullVisitor* cv = nv.asCullVisitor();
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// continue only if the visitor actually is a cull visitor
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if (cv) {
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