refactored the getWindows(..) and getContexts(..) methods so that they produce
consistent ordering based on the order Camera/slave camera ordering.
This commit is contained in:
@@ -217,7 +217,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
|
||||
virtual void getContexts(Contexts& contexts, bool onlyValid=true) = 0;
|
||||
|
||||
typedef std::vector<osgViewer::GraphicsWindow*> Windows;
|
||||
virtual void getWindows(Windows& windows, bool onlyValid=true) = 0;
|
||||
virtual void getWindows(Windows& windows, bool onlyValid=true);
|
||||
|
||||
typedef std::vector<OpenThreads::Thread*> Threads;
|
||||
virtual void getAllThreads(Threads& threads, bool onlyActive=true) = 0;
|
||||
|
||||
Reference in New Issue
Block a user