Removed files as they all have the incorrectly have the execution bit enabled, will add back in with this fixed.
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@@ -1,27 +0,0 @@
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#include <osg/AutoTransform>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( AutoTransform,
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new osg::AutoTransform,
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osg::AutoTransform,
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"osg::Object osg::Node osg::Group osg::Transform osg::AutoTransform" )
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{
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ADD_DOUBLE_SERIALIZER( MinimumScale, 0.0 ); // _minimumScale
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ADD_DOUBLE_SERIALIZER( MaximumScale, 0.0 ); // _maximumScale
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ADD_VEC3D_SERIALIZER( Position, osg::Vec3d() ); // _position
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ADD_VEC3D_SERIALIZER( Scale, osg::Vec3d() ); // _scale
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ADD_VEC3D_SERIALIZER( PivotPoint, osg::Vec3d() ); // _pivotPoint
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ADD_FLOAT_SERIALIZER( AutoUpdateEyeMovementTolerance, 0.0f ); // _autoUpdateEyeMovementTolerance
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BEGIN_ENUM_SERIALIZER( AutoRotateMode, NO_ROTATION );
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ADD_ENUM_VALUE( NO_ROTATION );
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ADD_ENUM_VALUE( ROTATE_TO_SCREEN );
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ADD_ENUM_VALUE( ROTATE_TO_CAMERA );
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END_ENUM_SERIALIZER(); // _autoRotateMode
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ADD_BOOL_SERIALIZER( AutoScaleToScreen, false ); // _autoScaleToScreen
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ADD_QUAT_SERIALIZER( Rotation, osg::Quat() ); // _rotation
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ADD_FLOAT_SERIALIZER( AutoScaleTransitionWidthRatio, 0.25f ); // _autoScaleTransitionWidthRatio
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}
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