Removed files as they all have the incorrectly have the execution bit enabled, will add back in with this fixed.

This commit is contained in:
Robert Osfield
2010-01-28 08:58:05 +00:00
parent db275d7c26
commit 91f8306d63
103 changed files with 0 additions and 3902 deletions

View File

@@ -1,115 +0,0 @@
#include <osg/Geometry>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
BEGIN_USER_TABLE( AttributeBinding, osg::Geometry );
ADD_USER_VALUE( BIND_OFF );
ADD_USER_VALUE( BIND_OVERALL );
ADD_USER_VALUE( BIND_PER_PRIMITIVE_SET );
ADD_USER_VALUE( BIND_PER_PRIMITIVE );
ADD_USER_VALUE( BIND_PER_VERTEX );
END_USER_TABLE()
USER_READ_FUNC( AttributeBinding, readAttributeBinding )
USER_WRITE_FUNC( AttributeBinding, writeAttributeBinding )
static void readArrayData( osgDB::InputStream& is, osg::Geometry::ArrayData& data )
{
bool hasArray = false;
is >> osgDB::PROPERTY("Array") >> hasArray;
if ( hasArray ) data.array = is.readArray();
bool hasIndices = false;
is >> osgDB::PROPERTY("Indices") >> hasIndices;
if ( hasIndices ) data.indices = dynamic_cast<osg::IndexArray*>( is.readArray() );
is >> osgDB::PROPERTY("Binding");
data.binding = (osg::Geometry::AttributeBinding)readAttributeBinding(is);
int normalizeValue = 0;
is >> osgDB::PROPERTY("Normalize") >> normalizeValue;
data.normalize = normalizeValue;
}
static void writeArrayData( osgDB::OutputStream& os, const osg::Geometry::ArrayData& data )
{
os << osgDB::PROPERTY("Array") << data.array.valid();
if ( data.array.valid() ) os << data.array.get();
else os << std::endl;
os << osgDB::PROPERTY("Indices") << data.indices.valid();
if ( data.indices.valid() ) os << data.indices.get();
else os << std::endl;
os << osgDB::PROPERTY("Binding"); writeAttributeBinding(os, data.binding); os << std::endl;
os << osgDB::PROPERTY("Normalize") << (int)data.normalize << std::endl;
}
#define ADD_ARRAYDATA_FUNCTIONS( PROP ) \
static bool check##PROP( const osg::Geometry& geom ) \
{ return geom.get##PROP().array.valid(); } \
static bool read##PROP( osgDB::InputStream& is, osg::Geometry& geom ) { \
osg::Geometry::ArrayData data; \
is >> osgDB::BEGIN_BRACKET; readArrayData(is, data); \
is >> osgDB::END_BRACKET; \
geom.set##PROP(data); \
return true; \
} \
static bool write##PROP( osgDB::OutputStream& os, const osg::Geometry& geom ) { \
os << osgDB::BEGIN_BRACKET << std::endl; \
writeArrayData(os, geom.get##PROP()); \
os << osgDB::END_BRACKET << std::endl; \
return true; \
}
ADD_ARRAYDATA_FUNCTIONS( VertexData )
ADD_ARRAYDATA_FUNCTIONS( NormalData )
ADD_ARRAYDATA_FUNCTIONS( ColorData )
ADD_ARRAYDATA_FUNCTIONS( SecondaryColorData )
ADD_ARRAYDATA_FUNCTIONS( FogCoordData )
#define ADD_ARRAYLIST_FUNCTIONS( PROP, LISTNAME ) \
static bool check##PROP( const osg::Geometry& geom ) \
{ return geom.get##LISTNAME().size()>0; } \
static bool read##PROP( osgDB::InputStream& is, osg::Geometry& geom ) { \
unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET; \
for ( unsigned int i=0; i<size; ++i ) { \
osg::Geometry::ArrayData data; \
is >> osgDB::PROPERTY("Data") >> osgDB::BEGIN_BRACKET; \
readArrayData(is, data); \
is >> osgDB::END_BRACKET; geom.set##PROP(i, data); } \
is >> osgDB::END_BRACKET; \
return true; \
} \
static bool write##PROP( osgDB::OutputStream& os, const osg::Geometry& geom ) { \
const osg::Geometry::ArrayDataList& LISTNAME = geom.get##LISTNAME(); \
os << LISTNAME.size() << osgDB::BEGIN_BRACKET << std::endl; \
for ( osg::Geometry::ArrayDataList::const_iterator itr=LISTNAME.begin(); \
itr!=LISTNAME.end(); ++itr ) { \
os << osgDB::PROPERTY("Data") << osgDB::BEGIN_BRACKET << std::endl; \
writeArrayData(os, *itr); os << osgDB::END_BRACKET << std::endl; \
} \
os << osgDB::END_BRACKET << std::endl; \
return true; \
}
ADD_ARRAYLIST_FUNCTIONS( TexCoordData, TexCoordArrayList )
ADD_ARRAYLIST_FUNCTIONS( VertexAttribData, VertexAttribArrayList )
REGISTER_OBJECT_WRAPPER( Geometry,
new osg::Geometry,
osg::Geometry,
"osg::Object osg::Drawable osg::Geometry" )
{
ADD_LIST_SERIALIZER( PrimitiveSetList, osg::Geometry::PrimitiveSetList ); // _primitives
ADD_USER_SERIALIZER( VertexData ); // _vertexData
ADD_USER_SERIALIZER( NormalData ); // _normalData
ADD_USER_SERIALIZER( ColorData ); // _colorData
ADD_USER_SERIALIZER( SecondaryColorData ); // _secondaryColorData
ADD_USER_SERIALIZER( FogCoordData ); // _fogCoordData
ADD_USER_SERIALIZER( TexCoordData ); // _texCoordList
ADD_USER_SERIALIZER( VertexAttribData ); // _vertexAttribList
ADD_BOOL_SERIALIZER( FastPathHint, true ); // _fastPathHint
ADD_OBJECT_SERIALIZER( InternalOptimizedGeometry, osg::Geometry, NULL ); // _internalOptimizedGeometry
}