From 92131fca19b7a5f8bad3202a2c8971e4fdea185c Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 24 Apr 2006 10:32:33 +0000 Subject: [PATCH] Added near/far compute. --- src/osgParticle/PrecipitationEffect.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/osgParticle/PrecipitationEffect.cpp b/src/osgParticle/PrecipitationEffect.cpp index 22e5f7fd2..73dff0941 100644 --- a/src/osgParticle/PrecipitationEffect.cpp +++ b/src/osgParticle/PrecipitationEffect.cpp @@ -839,6 +839,8 @@ bool PrecipitationEffect::build(const osg::Vec3 eyeLocal, int i, int j, int k, f mymodelview->preMult(osg::Matrix::translate(position)); mymodelview->preMult(osg::Matrix::scale(scale)); + cv->updateCalculatedNearFar(cv->getModelViewMatrix(),bb); + return true; }