Fixed indentation issues
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@@ -98,10 +98,10 @@ class WriteWrapper : public trpgr_Callback {
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public:
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WriteWrapper(trpgReadWriteable *in_wr) { wr = in_wr; };
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void *Parse(trpgToken,trpgReadBuffer &buf) {
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if (wr->Read(buf))
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return wr;
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else
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return NULL;
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if (wr->Read(buf))
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return wr;
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else
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return NULL;
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}
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protected:
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trpgReadWriteable *wr;
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