Removed remaining dependancies on osg::Camera.

This commit is contained in:
Robert Osfield
2003-05-19 15:15:17 +00:00
parent 4151312dc5
commit 940ce67133
31 changed files with 506 additions and 616 deletions

View File

@@ -55,7 +55,7 @@ osg::Node* DriveManipulator::getNode()
void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
{
if(_node.get() && _camera.get())
if(_node.get())
{
const osg::BoundingSphere& boundingSphere=_node->getBound();
@@ -68,7 +68,7 @@ void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
// check to see if any obstruction in front.
osgUtil::IntersectVisitor iv;
bool cameraSet = false;
bool positionSet = false;
osg::ref_ptr<osg::LineSegment> segDown = new osg::LineSegment;
segDown->set(ep,bp);
@@ -89,22 +89,19 @@ void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
if (np.z()>0.0f) uv = np;
else uv = -np;
float lookDistance = _modelScale*0.1f;
ep = ip;
ep.z() += _height;
osg::Vec3 lv = uv^osg::Vec3(1.0f,0.0f,0.0f);
osg::Vec3 cp = ep+lv*lookDistance;
_camera->setLookAt(ep,cp,uv);
computePosition(ep,lv,uv);
cameraSet = true;
positionSet = true;
}
}
if (!cameraSet)
if (!positionSet)
{
bp = ep;
bp.z() += _modelScale;
@@ -128,29 +125,23 @@ void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
if (np.z()>0.0f) uv = np;
else uv = -np;
float lookDistance = _modelScale*0.1f;
ep = ip;
ep.z() += _height;
osg::Vec3 lv = uv^osg::Vec3(1.0f,0.0f,0.0f);
osg::Vec3 cp = ep+lv*lookDistance;
computePosition(ep,lv,uv);
_camera->setLookAt(ep,cp,uv);
cameraSet = true;
positionSet = true;
}
}
}
if (!cameraSet)
if (!positionSet)
{
// eye
_camera->setLookAt(boundingSphere._center+osg::Vec3( 0.0,-2.0f * boundingSphere._radius,0.0f),
// look
boundingSphere._center,
// up
computePosition(
boundingSphere._center+osg::Vec3( 0.0,-2.0f * boundingSphere._radius,0.0f),
osg::Vec3(0.0f,1.0f,0.0f),
osg::Vec3(0.0f,0.0f,1.0f));
}
@@ -163,8 +154,6 @@ void DriveManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2.0f,(ea.getYmin()+ea.getYmax())/2.0f);
flushMouseEventStack();
computeLocalDataFromCamera();
}
void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
@@ -175,15 +164,18 @@ void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
_velocity = 0.0f;
osg::Vec3 ep = _camera->getEyePoint();
osg::Vec3 sv = _camera->getSideVector();
osg::Vec3 ep = _eye;
Matrix rotation_matrix;
_rotation.get(rotation_matrix);
osg::Vec3 sv = osg::Vec3(1.0f,0.0f,0.0f) * rotation_matrix;
osg::Vec3 bp = ep;
bp.z() -= _modelScale;
// check to see if any obstruction in front.
osgUtil::IntersectVisitor iv;
bool cameraSet = false;
bool positionSet = false;
osg::ref_ptr<osg::LineSegment> segDown = new osg::LineSegment;
segDown->set(ep,bp);
@@ -204,22 +196,18 @@ void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
if (np.z()>0.0f) uv = np;
else uv = -np;
float lookDistance = _modelScale*0.1f;
ep = ip+uv*_height;
osg::Vec3 lv = uv^sv;
osg::Vec3 lp = ep+lv*lookDistance;
_camera->setLookAt(ep,lp,uv);
_camera->ensureOrthogonalUpVector();
computePosition(ep,lv,uv);
cameraSet = true;
positionSet = true;
}
}
if (!cameraSet)
if (!positionSet)
{
bp = ep;
bp.z() += _modelScale;
@@ -243,16 +231,12 @@ void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
if (np.z()>0.0f) uv = np;
else uv = -np;
float lookDistance = _modelScale*0.1f;
ep = ip+uv*_height;
osg::Vec3 lv = uv^sv;
osg::Vec3 lp = ep+lv*lookDistance;
_camera->setLookAt(ep,lp,uv);
_camera->ensureOrthogonalUpVector();
computePosition(ep,lv,uv);
cameraSet = true;
positionSet = true;
}
@@ -263,15 +247,11 @@ void DriveManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
{
us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2.0f,(ea.getYmin()+ea.getYmax())/2.0f);
}
computeLocalDataFromCamera();
}
bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
{
if(!_camera.get()) return false;
switch(ea.getEventType())
{
case(GUIEventAdapter::PUSH):
@@ -330,16 +310,6 @@ bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
_speedMode = USE_MOUSE_BUTTONS_FOR_SPEED;
return true;
}
else if (ea.getKey()=='+')
{
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()*1.25f);
return true;
}
else if (ea.getKey()=='-')
{
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()/1.25f);
return true;
}
return false;
}
@@ -365,8 +335,6 @@ bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
void DriveManipulator::getUsage(osg::ApplicationUsage& usage) const
{
usage.addKeyboardMouseBinding("Drive: Space","Reset the viewing position to home");
usage.addKeyboardMouseBinding("Drive: +","When in stereo, increase the fusion distance");
usage.addKeyboardMouseBinding("Drive: -","When in stereo, reduse the fusion distance");
usage.addKeyboardMouseBinding("Drive: q","Use mouse y for controlling speed");
usage.addKeyboardMouseBinding("Drive: a","Use mouse middle,right mouse buttons for speed");
}
@@ -385,40 +353,23 @@ void DriveManipulator::addMouseEvent(const GUIEventAdapter& ea)
_ga_t0 = &ea;
}
void DriveManipulator::computeLocalDataFromCamera()
void DriveManipulator::setByMatrix(const osg::Matrix& matrix)
{
// maths from gluLookAt/osg::Matrix::makeLookAt
osg::Vec3 f(_camera->getCenterPoint()-_camera->getEyePoint());
f.normalize();
osg::Vec3 s(f^_camera->getUpVector());
s.normalize();
osg::Vec3 u(s^f);
u.normalize();
osg::Matrix rotation_matrix(s[0], u[0], -f[0], 0.0f,
s[1], u[1], -f[1], 0.0f,
s[2], u[2], -f[2], 0.0f,
0.0f, 0.0f, 0.0f, 1.0f);
_eye = _camera->getEyePoint();
_distance = _camera->getLookDistance();
_rotation.set(rotation_matrix);
_rotation = _rotation.inverse();
_eye = matrix.getTrans();
_rotation.set(matrix);
}
void DriveManipulator::computeCameraFromLocalData()
osg::Matrix DriveManipulator::getMatrix() const
{
osg::Matrix new_rotation;
new_rotation.makeRotate(_rotation);
osg::Vec3 up = osg::Vec3(0.0f,1.0f,0.0) * new_rotation;
osg::Vec3 center = (osg::Vec3(0.0f,0.0f,-_distance) * new_rotation) + _eye;
_camera->setLookAt(_eye,center,up);
return osg::Matrix::rotate(_rotation)*osg::Matrix::translate(_eye);
}
void DriveManipulator::computeCameraFromLocalData(const osg::Vec3& lv,const osg::Vec3& up)
osg::Matrix DriveManipulator::getInverseMatrix() const
{
return osg::Matrix::translate(-_eye)*osg::Matrix::rotate(_rotation.inverse());
}
void DriveManipulator::computePosition(const osg::Vec3& eye,const osg::Vec3& lv,const osg::Vec3& up)
{
osg::Vec3 f(lv);
f.normalize();
@@ -432,17 +383,14 @@ void DriveManipulator::computeCameraFromLocalData(const osg::Vec3& lv,const osg:
s[2], u[2], -f[2], 0.0f,
0.0f, 0.0f, 0.0f, 1.0f);
_eye = eye;
_rotation.set(rotation_matrix);
_rotation = _rotation.inverse();
computeCameraFromLocalData();
}
bool DriveManipulator::calcMovement()
{
_camera->setFusionDistanceMode(osg::Camera::PROPORTIONAL_TO_SCREEN_DISTANCE);
// return if less then two events have been added.
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
@@ -564,7 +512,7 @@ bool DriveManipulator::calcMovement()
_eye = ip+up*_height;
lv = up^sv;
computeCameraFromLocalData(lv,up);
computePosition(_eye,lv,up);
return true;
@@ -601,7 +549,7 @@ bool DriveManipulator::calcMovement()
_eye = ip+up*_height;
lv = up^sv;
computeCameraFromLocalData(lv,up);
computePosition(_eye,lv,up);
return true;
}
@@ -616,7 +564,5 @@ bool DriveManipulator::calcMovement()
}
computeCameraFromLocalData();
return true;
}