Set the CullSettings::InhertianceMask to 0x0 as temporary measure till we
work out the best scheme to use w.r.t inhertiance of CullSettins.
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@@ -56,6 +56,8 @@ void ShadowTexture::init()
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// create the camera
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_camera = new osg::Camera;
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// _camera->setInheritanceMask(0x0);
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_camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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_camera->setCullCallback(new CameraCullCallback(this));
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