Updated wrappers
This commit is contained in:
@@ -45,7 +45,7 @@ BEGIN_OBJECT_REFLECTOR(osg::FragmentProgram)
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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@@ -75,7 +75,7 @@ BEGIN_OBJECT_REFLECTOR(osg::FragmentProgram)
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__int__compare__C5_osg_StateAttribute_R1,
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"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
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"");
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I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage,
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I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, x,
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Properties::VIRTUAL,
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__bool__getModeUsage__StateAttribute_ModeUsage_R1,
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"Return the modes associated with this StateAttribute. ",
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@@ -145,12 +145,12 @@ BEGIN_OBJECT_REFLECTOR(osg::FragmentProgram)
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__void__dirtyFragmentProgramObject,
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"Force a recompile on next apply() of associated OpenGL vertex program objects. ",
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"");
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I_Method1(void, apply, IN, osg::State &, state,
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I_Method1(void, apply, IN, osg::State &, x,
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_Method1(void, compileGLObjects, IN, osg::State &, state,
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I_Method1(void, compileGLObjects, IN, osg::State &, x,
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Properties::VIRTUAL,
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__void__compileGLObjects__State_R1,
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"Default to nothing to compile - all state is applied immediately. ",
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@@ -199,74 +199,6 @@ BEGIN_OBJECT_REFLECTOR(osg::FragmentProgram)
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::FragmentProgram::Extensions)
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I_DeclaringFile("osg/FragmentProgram");
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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____Extensions__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::FragmentProgram::Extensions &, rhs,
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Properties::NON_EXPLICIT,
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____Extensions__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, lowestCommonDenominator, IN, const osg::FragmentProgram::Extensions &, rhs,
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Properties::NON_VIRTUAL,
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__void__lowestCommonDenominator__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__void__setupGLExtensions__unsigned_int,
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"",
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"");
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I_Method1(void, setFragmentProgramSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setFragmentProgramSupported__bool,
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"",
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"");
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I_Method0(bool, isFragmentProgramSupported,
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Properties::NON_VIRTUAL,
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__bool__isFragmentProgramSupported,
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"",
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"");
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I_Method2(void, glBindProgram, IN, GLenum, target, IN, GLuint, id,
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Properties::NON_VIRTUAL,
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__void__glBindProgram__GLenum__GLuint,
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"",
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"");
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I_Method2(void, glGenPrograms, IN, GLsizei, n, IN, GLuint *, programs,
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Properties::NON_VIRTUAL,
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__void__glGenPrograms__GLsizei__GLuint_P1,
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"",
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"");
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I_Method2(void, glDeletePrograms, IN, GLsizei, n, IN, GLuint *, programs,
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Properties::NON_VIRTUAL,
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__void__glDeletePrograms__GLsizei__GLuint_P1,
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"",
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"");
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I_Method4(void, glProgramString, IN, GLenum, target, IN, GLenum, format, IN, GLsizei, len, IN, const void *, string,
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Properties::NON_VIRTUAL,
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__void__glProgramString__GLenum__GLenum__GLsizei__C5_void_P1,
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"",
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"");
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I_Method3(void, glProgramLocalParameter4fv, IN, GLenum, target, IN, GLuint, index, IN, const GLfloat *, params,
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Properties::NON_VIRTUAL,
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__void__glProgramLocalParameter4fv__GLenum__GLuint__C5_GLfloat_P1,
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"",
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"");
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I_SimpleProperty(bool, FragmentProgramSupported,
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0,
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__void__setFragmentProgramSupported__bool);
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END_REFLECTOR
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STD_MAP_REFLECTOR(std::map< GLenum COMMA osg::Matrix >)
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STD_MAP_REFLECTOR(std::map< GLuint COMMA osg::Vec4 >)
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