Updated wrappers
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@@ -46,7 +46,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Multisample)
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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@@ -111,7 +111,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Multisample)
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__Mode__getHint,
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"",
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"");
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I_Method1(void, apply, IN, osg::State &, state,
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I_Method1(void, apply, IN, osg::State &, x,
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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@@ -138,60 +138,3 @@ BEGIN_OBJECT_REFLECTOR(osg::Multisample)
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Multisample::Extensions)
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I_DeclaringFile("osg/Multisample");
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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____Extensions__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::Multisample::Extensions &, rhs,
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Properties::NON_EXPLICIT,
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____Extensions__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, lowestCommonDenominator, IN, const osg::Multisample::Extensions &, rhs,
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Properties::NON_VIRTUAL,
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__void__lowestCommonDenominator__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__void__setupGLExtensions__unsigned_int,
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"",
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"");
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I_Method1(void, setMultisampleSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setMultisampleSupported__bool,
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"",
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"");
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I_Method1(void, setMultisampleFilterHintSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setMultisampleFilterHintSupported__bool,
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"",
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"");
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I_Method0(bool, isMultisampleSupported,
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Properties::NON_VIRTUAL,
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__bool__isMultisampleSupported,
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"",
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"");
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I_Method0(bool, isMultisampleFilterHintSupported,
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Properties::NON_VIRTUAL,
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__bool__isMultisampleFilterHintSupported,
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"",
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"");
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I_Method2(void, glSampleCoverage, IN, GLclampf, value, IN, GLboolean, invert,
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Properties::NON_VIRTUAL,
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__void__glSampleCoverage__GLclampf__GLboolean,
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"",
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"");
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I_SimpleProperty(bool, MultisampleFilterHintSupported,
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0,
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__void__setMultisampleFilterHintSupported__bool);
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I_SimpleProperty(bool, MultisampleSupported,
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0,
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__void__setMultisampleSupported__bool);
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END_REFLECTOR
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