Updated wrappers
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@@ -72,7 +72,7 @@ BEGIN_OBJECT_REFLECTOR(osg::OcclusionQueryNode)
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__osg_BoundingSphere__computeBound,
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"Compute the bounding sphere around Node's geometry or children. ",
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"This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0,
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0,
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Properties::VIRTUAL,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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