Updated wrappers

This commit is contained in:
Robert Osfield
2009-02-11 20:02:45 +00:00
parent b4e0acc7b3
commit 957708b4be
211 changed files with 973 additions and 3861 deletions

View File

@@ -40,7 +40,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray)
__osg_Object_P1__cloneType,
"Clone the type of an attribute, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an attribute, with Object* return type. ",
@@ -232,123 +232,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray)
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray::Extensions)
I_DeclaringFile("osg/Texture2DArray");
I_BaseType(osg::Referenced);
I_Constructor1(IN, unsigned int, contextID,
Properties::NON_EXPLICIT,
____Extensions__unsigned_int,
"",
"");
I_Constructor1(IN, const osg::Texture2DArray::Extensions &, rhs,
Properties::NON_EXPLICIT,
____Extensions__C5_Extensions_R1,
"",
"");
I_Method1(void, lowestCommonDenominator, IN, const osg::Texture2DArray::Extensions &, rhs,
Properties::NON_VIRTUAL,
__void__lowestCommonDenominator__C5_Extensions_R1,
"",
"");
I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
Properties::NON_VIRTUAL,
__void__setupGLExtensions__unsigned_int,
"",
"");
I_Method1(void, setTexture2DArraySupported, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setTexture2DArraySupported__bool,
"",
"");
I_Method0(bool, isTexture2DArraySupported,
Properties::NON_VIRTUAL,
__bool__isTexture2DArraySupported,
"",
"");
I_Method1(void, setTexture3DSupported, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setTexture3DSupported__bool,
"",
"");
I_Method0(bool, isTexture3DSupported,
Properties::NON_VIRTUAL,
__bool__isTexture3DSupported,
"",
"");
I_Method1(void, setMaxLayerCount, IN, GLint, count,
Properties::NON_VIRTUAL,
__void__setMaxLayerCount__GLint,
"",
"");
I_Method0(GLint, maxLayerCount,
Properties::NON_VIRTUAL,
__GLint__maxLayerCount,
"",
"");
I_Method1(void, setMax2DSize, IN, GLint, size,
Properties::NON_VIRTUAL,
__void__setMax2DSize__GLint,
"",
"");
I_Method0(GLint, max2DSize,
Properties::NON_VIRTUAL,
__GLint__max2DSize,
"",
"");
I_Method10(void, glTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalFormat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
Properties::NON_VIRTUAL,
__void__glTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLenum__GLenum__C5_GLvoid_P1,
"",
"");
I_Method11(void, glTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
Properties::NON_VIRTUAL,
__void__glTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLenum__C5_GLvoid_P1,
"",
"");
I_Method9(void, glCopyTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLint, x, IN, GLint, y, IN, GLsizei, width, IN, GLsizei, height,
Properties::NON_VIRTUAL,
__void__glCopyTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLint__GLint__GLsizei__GLsizei,
"",
"");
I_Method0(bool, isCompressedTexImage3DSupported,
Properties::NON_VIRTUAL,
__bool__isCompressedTexImage3DSupported,
"",
"");
I_Method9(void, glCompressedTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalformat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLsizei, imageSize, IN, const GLvoid *, data,
Properties::NON_VIRTUAL,
__void__glCompressedTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLsizei__C5_GLvoid_P1,
"",
"");
I_Method0(bool, isCompressedTexSubImage3DSupported,
Properties::NON_VIRTUAL,
__bool__isCompressedTexSubImage3DSupported,
"",
"");
I_Method11(void, glCompressedTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLsizei, imageSize, IN, const GLvoid *, data,
Properties::NON_VIRTUAL,
__void__glCompressedTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLsizei__C5_GLvoid_P1,
"",
"");
I_SimpleProperty(GLint, Max2DSize,
0,
__void__setMax2DSize__GLint);
I_SimpleProperty(GLint, MaxLayerCount,
0,
__void__setMaxLayerCount__GLint);
I_SimpleProperty(bool, Texture2DArraySupported,
0,
__void__setTexture2DArraySupported__bool);
I_SimpleProperty(bool, Texture3DSupported,
0,
__void__setTexture3DSupported__bool);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture2DArray::SubloadCallback)
I_DeclaringFile("osg/Texture2DArray");
I_BaseType(osg::Referenced);