Updated wrappers
This commit is contained in:
@@ -40,7 +40,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray)
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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@@ -232,123 +232,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray)
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Texture2DArray::Extensions)
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I_DeclaringFile("osg/Texture2DArray");
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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____Extensions__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::Texture2DArray::Extensions &, rhs,
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Properties::NON_EXPLICIT,
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____Extensions__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, lowestCommonDenominator, IN, const osg::Texture2DArray::Extensions &, rhs,
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Properties::NON_VIRTUAL,
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__void__lowestCommonDenominator__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__void__setupGLExtensions__unsigned_int,
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"",
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"");
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I_Method1(void, setTexture2DArraySupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setTexture2DArraySupported__bool,
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"",
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"");
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I_Method0(bool, isTexture2DArraySupported,
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Properties::NON_VIRTUAL,
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__bool__isTexture2DArraySupported,
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"",
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"");
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I_Method1(void, setTexture3DSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setTexture3DSupported__bool,
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"",
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"");
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I_Method0(bool, isTexture3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isTexture3DSupported,
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"",
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"");
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I_Method1(void, setMaxLayerCount, IN, GLint, count,
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Properties::NON_VIRTUAL,
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__void__setMaxLayerCount__GLint,
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"",
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"");
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I_Method0(GLint, maxLayerCount,
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Properties::NON_VIRTUAL,
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__GLint__maxLayerCount,
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"",
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"");
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I_Method1(void, setMax2DSize, IN, GLint, size,
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Properties::NON_VIRTUAL,
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__void__setMax2DSize__GLint,
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"",
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"");
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I_Method0(GLint, max2DSize,
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Properties::NON_VIRTUAL,
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__GLint__max2DSize,
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"",
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"");
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I_Method10(void, glTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalFormat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
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Properties::NON_VIRTUAL,
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__void__glTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLenum__GLenum__C5_GLvoid_P1,
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"",
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"");
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I_Method11(void, glTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
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Properties::NON_VIRTUAL,
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__void__glTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLenum__C5_GLvoid_P1,
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"",
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"");
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I_Method9(void, glCopyTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLint, x, IN, GLint, y, IN, GLsizei, width, IN, GLsizei, height,
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Properties::NON_VIRTUAL,
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__void__glCopyTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLint__GLint__GLsizei__GLsizei,
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"",
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"");
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I_Method0(bool, isCompressedTexImage3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isCompressedTexImage3DSupported,
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"",
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"");
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I_Method9(void, glCompressedTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalformat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLsizei, imageSize, IN, const GLvoid *, data,
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Properties::NON_VIRTUAL,
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__void__glCompressedTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLsizei__C5_GLvoid_P1,
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"",
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"");
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I_Method0(bool, isCompressedTexSubImage3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isCompressedTexSubImage3DSupported,
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"",
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"");
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I_Method11(void, glCompressedTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLsizei, imageSize, IN, const GLvoid *, data,
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Properties::NON_VIRTUAL,
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__void__glCompressedTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLsizei__C5_GLvoid_P1,
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"",
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"");
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I_SimpleProperty(GLint, Max2DSize,
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0,
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__void__setMax2DSize__GLint);
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I_SimpleProperty(GLint, MaxLayerCount,
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0,
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__void__setMaxLayerCount__GLint);
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I_SimpleProperty(bool, Texture2DArraySupported,
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0,
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__void__setTexture2DArraySupported__bool);
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I_SimpleProperty(bool, Texture3DSupported,
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0,
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__void__setTexture3DSupported__bool);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture2DArray::SubloadCallback)
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I_DeclaringFile("osg/Texture2DArray");
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I_BaseType(osg::Referenced);
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