Updated wrappers
This commit is contained in:
@@ -45,7 +45,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture3D)
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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@@ -253,116 +253,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Texture3D)
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Texture3D::Extensions)
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I_DeclaringFile("osg/Texture3D");
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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____Extensions__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::Texture3D::Extensions &, rhs,
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Properties::NON_EXPLICIT,
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____Extensions__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, lowestCommonDenominator, IN, const osg::Texture3D::Extensions &, rhs,
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Properties::NON_VIRTUAL,
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__void__lowestCommonDenominator__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__void__setupGLExtensions__unsigned_int,
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"",
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"");
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I_Method1(void, setTexture3DSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setTexture3DSupported__bool,
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"",
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"");
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I_Method0(bool, isTexture3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isTexture3DSupported,
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"",
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"");
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I_Method1(void, setTexture3DFast, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setTexture3DFast__bool,
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"",
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"");
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I_Method0(bool, isTexture3DFast,
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Properties::NON_VIRTUAL,
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__bool__isTexture3DFast,
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"",
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"");
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I_Method1(void, setMaxTexture3DSize, IN, GLint, maxsize,
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Properties::NON_VIRTUAL,
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__void__setMaxTexture3DSize__GLint,
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"",
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"");
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I_Method0(GLint, maxTexture3DSize,
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Properties::NON_VIRTUAL,
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__GLint__maxTexture3DSize,
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"",
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"");
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I_Method10(void, glTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalFormat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
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Properties::NON_VIRTUAL,
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__void__glTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLenum__GLenum__C5_GLvoid_P1,
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"",
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"");
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I_Method11(void, glTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, pixels,
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Properties::NON_VIRTUAL,
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__void__glTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLenum__C5_GLvoid_P1,
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"",
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"");
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I_Method9(void, glCopyTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLint, x, IN, GLint, y, IN, GLsizei, width, IN, GLsizei, height,
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Properties::NON_VIRTUAL,
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__void__glCopyTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLint__GLint__GLsizei__GLsizei,
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"",
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"");
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I_Method0(bool, isCompressedTexImage3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isCompressedTexImage3DSupported,
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"",
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"");
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I_Method9(void, glCompressedTexImage3D, IN, GLenum, target, IN, GLint, level, IN, GLenum, internalformat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLint, border, IN, GLsizei, imageSize, IN, const GLvoid *, data,
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Properties::NON_VIRTUAL,
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__void__glCompressedTexImage3D__GLenum__GLint__GLenum__GLsizei__GLsizei__GLsizei__GLint__GLsizei__C5_GLvoid_P1,
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"",
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"");
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I_Method0(bool, isCompressedTexSubImage3DSupported,
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Properties::NON_VIRTUAL,
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__bool__isCompressedTexSubImage3DSupported,
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"",
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"");
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I_Method11(void, glCompressedTexSubImage3D, IN, GLenum, target, IN, GLint, level, IN, GLint, xoffset, IN, GLint, yoffset, IN, GLint, zoffset, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLsizei, imageSize, IN, const GLvoid *, data,
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Properties::NON_VIRTUAL,
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__void__glCompressedTexSubImage3D__GLenum__GLint__GLint__GLint__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLsizei__C5_GLvoid_P1,
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"",
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"");
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I_Method8(void, gluBuild3DMipmaps, IN, GLenum, target, IN, GLint, internalFormat, IN, GLsizei, width, IN, GLsizei, height, IN, GLsizei, depth, IN, GLenum, format, IN, GLenum, type, IN, const GLvoid *, data,
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Properties::NON_VIRTUAL,
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__void__gluBuild3DMipmaps__GLenum__GLint__GLsizei__GLsizei__GLsizei__GLenum__GLenum__C5_GLvoid_P1,
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"",
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"");
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I_SimpleProperty(GLint, MaxTexture3DSize,
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0,
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__void__setMaxTexture3DSize__GLint);
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I_SimpleProperty(bool, Texture3DFast,
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0,
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__void__setTexture3DFast__bool);
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I_SimpleProperty(bool, Texture3DSupported,
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0,
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__void__setTexture3DSupported__bool);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture3D::SubloadCallback)
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I_DeclaringFile("osg/Texture3D");
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I_BaseType(osg::Referenced);
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