Updated wrappers
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@@ -45,7 +45,7 @@ BEGIN_OBJECT_REFLECTOR(osgFX::Validator)
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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@@ -70,12 +70,12 @@ BEGIN_OBJECT_REFLECTOR(osgFX::Validator)
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__Type__getType,
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"Return the Type identifier of the attribute's class type. ",
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"");
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I_Method1(void, apply, IN, osg::State &, state,
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I_Method1(void, apply, IN, osg::State &, x,
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Properties::VIRTUAL,
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__void__apply__osg_State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_Method1(void, compileGLObjects, IN, osg::State &, state,
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I_Method1(void, compileGLObjects, IN, osg::State &, x,
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Properties::VIRTUAL,
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__void__compileGLObjects__osg_State_R1,
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"Default to nothing to compile - all state is applied immediately. ",
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