Introduced SwitchLayer which will form the basis of provided support for varients
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88
src/osgPlugins/ive/SwitchLayer.cpp
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88
src/osgPlugins/ive/SwitchLayer.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "Exception.h"
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#include "SwitchLayer.h"
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#include "Layer.h"
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using namespace ive;
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void SwitchLayer::write(DataOutputStream* out)
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{
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// Write Layer's identification.
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out->writeInt(IVESWITCHLAYER);
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// If the osg class is inherited by any other class we should also write this to file.
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osgTerrain::Layer* layer = dynamic_cast<osgTerrain::Layer*>(this);
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if (layer)
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((ive::Layer*)(layer))->write(out);
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else
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throw Exception("SwitchLayer::write(): Could not cast this osgLayer::SwitchLayer to an osgTerrain::Layer.");
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out->writeUInt(getActiveLayer());
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LayerHelper helper;
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out->writeUInt(getNumLayers());
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for(unsigned int i=0; i<getNumLayers(); ++i)
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{
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if(getLayer(i))
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{
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out->writeBool(true);
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helper.writeLayer(out, getLayer(i));
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}
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else
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{
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out->writeBool(false);
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out->writeString(getFileName(i));
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}
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}
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}
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void SwitchLayer::read(DataInputStream* in)
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{
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// Peek on Layer's identification.
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int id = in->peekInt();
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if (id != IVESWITCHLAYER)
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throw Exception("SwitchLayer::read(): Expected SwitchLayer identification.");
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// Read Layer's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osgTerrain::Layer* layer = dynamic_cast<osgTerrain::Layer*>(this);
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if (layer)
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((ive::Layer*)(layer))->read(in);
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else
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throw Exception("SwitchLayer::read(): Could not cast this osgLayer::Layer to an osg::Group.");
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setActiveLayer(in->readUInt());
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LayerHelper helper;
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unsigned int numLayers = in->readUInt();
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for(unsigned int i=0; i<numLayers; ++i)
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{
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bool readInlineLayer = in->readBool();
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if (readInlineLayer)
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{
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addLayer(helper.readLayer(in));
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}
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else
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{
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addLayer(in->readString());
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}
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}
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}
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