Added glContexVersion, glContextFlags and glContextProfileMask members to osg::GraphicsContext::Traits to support GL3 graphics context creation.

Moved the handling of DisplaySettings into Traits constructor.

Added support for s/getGLContextVersion(), s/getGLContextFlags() and s/getGLContextProfileMask() to osg::DisplaySettings.

Added command line and env var support for setting the GLContextVersion, GLContextFlags and GLContextProfileMask to osg::DisplaySettings.
This commit is contained in:
Robert Osfield
2009-11-11 15:25:42 +00:00
parent 05b90497e1
commit 95d54ba15c
5 changed files with 123 additions and 93 deletions

View File

@@ -449,7 +449,7 @@ void View::setUpViewAcrossAllScreens()
unsigned int width, height;
wsi->getScreenResolution(si, width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds);
traits->hostName = si.hostName;
traits->displayNum = si.displayNum;
traits->screenNum = si.screenNum;
@@ -457,24 +457,9 @@ void View::setUpViewAcrossAllScreens()
traits->y = 0;
traits->width = width;
traits->height = height;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->windowDecoration = false;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
if (ds->getStereo())
{
switch(ds->getStereoMode())
{
case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break;
case(osg::DisplaySettings::VERTICAL_INTERLACE):
case(osg::DisplaySettings::CHECKERBOARD):
case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break;
default: break;
}
}
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
@@ -531,7 +516,7 @@ void View::setUpViewAcrossAllScreens()
unsigned int width, height;
wsi->getScreenResolution(si, width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds);
traits->hostName = si.hostName;
traits->displayNum = si.displayNum;
traits->screenNum = si.screenNum;
@@ -540,24 +525,9 @@ void View::setUpViewAcrossAllScreens()
traits->y = 0;
traits->width = width;
traits->height = height;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->windowDecoration = false;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
if (ds->getStereo())
{
switch(ds->getStereoMode())
{
case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break;
case(osg::DisplaySettings::VERTICAL_INTERLACE):
case(osg::DisplaySettings::CHECKERBOARD):
case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break;
default: break;
}
}
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
@@ -610,7 +580,7 @@ void View::setUpViewInWindow(int x, int y, int width, int height, unsigned int s
{
osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds);
traits->readDISPLAY();
if (traits->displayNum<0) traits->displayNum = 0;
@@ -620,24 +590,9 @@ void View::setUpViewInWindow(int x, int y, int width, int height, unsigned int s
traits->y = y;
traits->width = width;
traits->height = height;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->windowDecoration = true;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
if (ds->getStereo())
{
switch(ds->getStereoMode())
{
case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break;
case(osg::DisplaySettings::VERTICAL_INTERLACE):
case(osg::DisplaySettings::CHECKERBOARD):
case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break;
default: break;
}
}
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
@@ -694,7 +649,7 @@ void View::setUpViewOnSingleScreen(unsigned int screenNum)
unsigned int width, height;
wsi->getScreenResolution(si, width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds);
traits->hostName = si.hostName;
traits->displayNum = si.displayNum;
traits->screenNum = si.screenNum;
@@ -702,24 +657,9 @@ void View::setUpViewOnSingleScreen(unsigned int screenNum)
traits->y = 0;
traits->width = width;
traits->height = height;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->windowDecoration = false;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
if (ds->getStereo())
{
switch(ds->getStereoMode())
{
case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break;
case(osg::DisplaySettings::VERTICAL_INTERLACE):
case(osg::DisplaySettings::CHECKERBOARD):
case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break;
default: break;
}
}
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());