Fixed the size computation
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@@ -1189,7 +1189,8 @@ class OSG_EXPORT Texture : public osg::StateAttribute
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void newFrame(osg::FrameStamp* fs);
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void resetStats();
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void reportStats(std::ostream& out);
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void recomputeStats(std::ostream& out);
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void recomputeStats(std::ostream& out) const;
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bool checkConsistency() const;
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unsigned int& getFrameNumber() { return _frameNumber; }
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unsigned int& getNumberFrames() { return _numFrames; }
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