From 9774c301785de3f59a05e31918d09c41908a7e71 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Sun, 13 Aug 2006 08:40:06 +0000 Subject: [PATCH] Updated ChangeLog, NEWS, osgversion and AUTHORS.txt for 1.1.1 release --- AUTHORS.txt | 5 ++-- ChangeLog | 32 ++++++++++++++++++++++++-- NEWS.txt | 4 ++-- applications/osgversion/osgversion.cpp | 1 + 4 files changed, 36 insertions(+), 6 deletions(-) diff --git a/AUTHORS.txt b/AUTHORS.txt index b8c4a5b61..a75def00c 100644 --- a/AUTHORS.txt +++ b/AUTHORS.txt @@ -1,6 +1,6 @@ -OpenSceneGraph Library 1.1 +OpenSceneGraph Library 1.1.1 -204 Contributors: +205 Contributors: Firstname Surname ----------------- @@ -193,6 +193,7 @@ Donny Cipperly Dean Iverson David Jung David Callu +Chuck Sembroski Carlos García Brad Anderegg Bora Utka diff --git a/ChangeLog b/ChangeLog index 2de786f7a..4f62cba58 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,33 @@ +2006-08-13 09:24 robert + + * src/osgPlugins/obj/ReaderWriterOBJ.cpp: Changed the texture wrap + mode to repeat + +2006-08-13 08:37 robert + + * src/: osgParticle/PrecipitationEffect.cpp, + osgPlugins/OpenFlight/Pools.h, osgSim/OpenFlightOptimizer.cpp: + From Chuck Sembroski, fixes for IRIX + +2006-08-12 19:19 robert + + * src/: osg/CullStack.cpp, osgUtil/CullVisitor.cpp: Moved reset to + 0 of _createReuseMatrixIndex from CullVistor.cpp to CullStack.cpp + so that CullStack::reset works correctly for all subclasses - + fixing a memory consumption issue with occluders + +2006-08-12 09:29 robert + + * src/: osg/Version.cpp, osgDB/Version.cpp, osgGA/Version.cpp, + osgParticle/Version.cpp, osgProducer/Version.cpp, + osgSim/Version.cpp, osgTerrain/Version.cpp, osgText/Version.cpp, + osgUtil/Version.cpp: Updated version number for 1.1.1 release + +2006-08-12 08:59 robert + + * AUTHORS.txt, ChangeLog, applications/osgversion/osgversion.cpp: + Updated ChangelLog and AUTHORS file + 2006-08-11 22:48 robert * Xcode/OpenSceneGraph/: osgfbo-Info.plist, osgpbuffer-Info.plist, @@ -264,7 +294,6 @@ * include/osg/UByte4, VisualStudio/LANGEXT.DAT, VisualStudio/highlight70.reg, VisualStudio/highlight71.reg, VisualStudio/highlight80.reg, - Xcode/OpenSceneGraph/OpenSceneGraph.xcode/project.pbxproj, Xcode/OpenSceneGraph/OpenSceneGraph.xcodeproj/project.pbxproj, Xcode/XcodeTemplates/OSG Application/osgApp_Prefix.pch: Removed referecens to the deprecate UByte4 @@ -3089,7 +3118,6 @@ OpenSceneGraph/osgwindows-Info.plist, OpenSceneGraph/version.plist, OpenSceneGraph/English.lproj/InfoPlist.strings, - OpenSceneGraph/OpenSceneGraph.xcode/project.pbxproj, OpenSceneGraph/OpenSceneGraph.xcodeproj/project.pbxproj, XcodeTemplates/TemplateNotes.rtf, XcodeTemplates/OSG Application/Info.plist, XcodeTemplates/OSG Application/main.cpp, diff --git a/NEWS.txt b/NEWS.txt index 710142794..d9c0c3ef6 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -1,9 +1,9 @@ OSG News ======== -!!!OpenSceneGraph 1.1.1 maintaince release introduces Windows 64bit and AIX support, processor affinity and bug fixes. +!!!OpenSceneGraph 1.1.1 release introduces Windows 64bit and AIX support, processor affinity and bug fixes. -AYRSHIRE, Scotland - August 11th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1.1, the industry's leading open source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX and AIX and [=FreeBSD=] operating systems. +AYRSHIRE, Scotland - August 13th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1.1, the industry's leading open source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX and AIX and [=FreeBSD=] operating systems. The OpenSceneGraph-1.1.1 release introduces: diff --git a/applications/osgversion/osgversion.cpp b/applications/osgversion/osgversion.cpp index ac66daa52..a36fcecc7 100644 --- a/applications/osgversion/osgversion.cpp +++ b/applications/osgversion/osgversion.cpp @@ -183,6 +183,7 @@ bool validName(const std::string& first) if (first=="Matrix*") return false; if (first=="Vec4ub") return false; if (first=="Proxy") return false; + if (first=="CullVistor") return false; return true; }