Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
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@@ -378,7 +378,7 @@ class OSG_EXPORT StateSet : public Object
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inline bool getNestRenderBins() const { return _nestRenderBins; }
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struct Callback : public virtual osg::Object
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struct Callback : public virtual osg::Callback
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{
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Callback() {}
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@@ -386,6 +386,9 @@ class OSG_EXPORT StateSet : public Object
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META_Object(osg,Callback);
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/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
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virtual bool run(osg::Object* object, osg::Object* data);
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/** do customized callback code.*/
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virtual void operator() (StateSet*, NodeVisitor*) {}
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};
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