Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-06-05 16:26:13 +00:00
parent 35d6cb812f
commit 977ec20751
64 changed files with 590 additions and 471 deletions

View File

@@ -203,7 +203,7 @@ MatrixList Node::getWorldMatrices(const osg::Node* haltTraversalAtNode) const
return matrices;
}
void Node::setUpdateCallback(NodeCallback* nc)
void Node::setUpdateCallback(Callback* nc)
{
// if no changes just return.
if (_updateCallback==nc) return;
@@ -281,7 +281,7 @@ void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
}
void Node::setEventCallback(NodeCallback* nc)
void Node::setEventCallback(Callback* nc)
{
// if no changes just return.
if (_eventCallback==nc) return;