Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -46,7 +46,7 @@ public:
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parent->setMatrixInSkeletonSpace( osg::Matrix::translate(offset) *
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parent->getMatrixInSkeletonSpace() );
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osgAnimation::UpdateBone* updateBone =
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static_cast<osgAnimation::UpdateBone*>( parent->getUpdateCallback() );
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dynamic_cast<osgAnimation::UpdateBone*>( parent->getUpdateCallback() );
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if ( updateBone )
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{
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osgAnimation::StackedTransform& stack = updateBone->getStackedTransforms();
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@@ -758,7 +758,7 @@ daeReader::ChannelPart* daeReader::processSampler(domChannel* pDomChannel, Sourc
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return NULL;
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}
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osgAnimation::Target* findChannelTarget(osg::NodeCallback* nc, const std::string& targetName, bool& rotation)
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osgAnimation::Target* findChannelTarget(osg::Callback* nc, const std::string& targetName, bool& rotation)
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{
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if (osgAnimation::UpdateMatrixTransform* umt = dynamic_cast<osgAnimation::UpdateMatrixTransform*>(nc))
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{
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@@ -827,7 +827,7 @@ void daeReader::processChannel(domChannel* pDomChannel, SourceMap& sources, Targ
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domChannelOsgAnimationUpdateCallbackMap::iterator iter = _domChannelOsgAnimationUpdateCallbackMap.find(pDomChannel);
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if (iter != _domChannelOsgAnimationUpdateCallbackMap.end())
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{
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osg::NodeCallback* nc = iter->second.get();
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osg::Callback* nc = iter->second.get();
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std::string channelName, targetName, componentName;
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extractTargetName(pDomChannel->getTarget(), channelName, targetName, componentName);
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@@ -44,7 +44,7 @@ osg::Transform* daeReader::processOsgMatrixTransform(domNode *node, bool isBone)
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resultNode = new osg::MatrixTransform;
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}
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osg::NodeCallback* pNodeCallback = resultNode->getUpdateCallback();
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osg::Callback* pNodeCallback = resultNode->getUpdateCallback();
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std::vector<osg::ref_ptr<osgAnimation::StackedTransformElement> > transformElements;
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osg::ref_ptr<osgAnimation::StackedTransformElement> pLastStaticTransformElement;
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@@ -241,7 +241,7 @@ public:
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typedef std::map<domMaterial*, osg::ref_ptr<osg::StateSet> > domMaterialStateSetMap;
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typedef std::map<std::string, osg::ref_ptr<osg::StateSet> > MaterialStateSetMap;
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typedef std::multimap< daeElement*, domChannel*> daeElementDomChannelMap;
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typedef std::map<domChannel*, osg::ref_ptr<osg::NodeCallback> > domChannelOsgAnimationUpdateCallbackMap;
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typedef std::map<domChannel*, osg::ref_ptr<osg::Callback> > domChannelOsgAnimationUpdateCallbackMap;
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typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Bone> > domNodeOsgBoneMap;
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typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Skeleton> > domNodeOsgSkeletonMap;
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typedef std::map<TextureParameters, osg::ref_ptr<osg::Texture2D> > TextureParametersMap;
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@@ -37,7 +37,7 @@ using namespace osgDAE;
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void daeWriter::writeAnimations( osg::Node &node )
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{
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const std::string nodeNameUTF( _pluginOptions.namesUseCodepage ? osgDB::convertStringFromCurrentCodePageToUTF8(node.getName()) : node.getName() );
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osg::NodeCallback* ncb = node.getUpdateCallback();
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osg::Callback* ncb = node.getUpdateCallback();
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if (ncb)
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{
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osgAnimation::AnimationManagerBase* am = dynamic_cast<osgAnimation::AnimationManagerBase*>(ncb);
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@@ -67,7 +67,7 @@ void daeWriter::apply( osg::MatrixTransform &node )
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std::string nodeName = getNodeName(node,"matrixTransform");
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currentNode->setId(nodeName.c_str());
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osg::NodeCallback* ncb = node.getUpdateCallback();
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osg::Callback* ncb = node.getUpdateCallback();
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bool handled = false;
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if (ncb)
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{
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@@ -124,7 +124,7 @@ void daeWriter::apply( osg::PositionAttitudeTransform &node )
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const osg::Quat &q = node.getAttitude();
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const osg::Vec3 &s = node.getScale();
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osg::NodeCallback* ncb = node.getUpdateCallback();
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osg::Callback* ncb = node.getUpdateCallback();
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bool handled = false;
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if (ncb)
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{
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@@ -287,7 +287,7 @@ void daeWriter::apply( osg::Transform &node )
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osg::Matrix matrix;
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node.computeLocalToWorldMatrix(matrix, NULL);
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osg::NodeCallback* ncb = node.getUpdateCallback();
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osg::Callback* ncb = node.getUpdateCallback();
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bool handled = false;
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if (ncb)
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{
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@@ -309,7 +309,7 @@ void daeWriter::apply( osg::Transform &node )
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domMatrix *mat = daeSafeCast< domMatrix >(currentNode->add( COLLADA_ELEMENT_MATRIX ) );
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nodeName += "_matrix";
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mat->setSid(nodeName.c_str());
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const osg::Matrix::value_type *mat_vals = matrix.ptr();
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for ( int i = 0; i < 4; i++ )
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{
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@@ -93,7 +93,7 @@ public:
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virtual void apply(osg::Node& node)
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{
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osg::NodeCallback* ncb = node.getUpdateCallback();
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osg::Callback* ncb = node.getUpdateCallback();
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if (ncb)
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{
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osgAnimation::AnimationUpdateCallback<osg::NodeCallback>* ut = dynamic_cast<osgAnimation::AnimationUpdateCallback<osg::NodeCallback>*>(ncb);
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@@ -37,7 +37,6 @@
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#include <osg/Group>
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#include <osg/NodeVisitor>
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#include <osg/NodeCallback>
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#include <osg/ref_ptr>
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#include "TXPArchive.h"
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