Improved naming of createVertexArrayState(..) method
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@@ -276,7 +276,7 @@ class OSG_EXPORT Drawable : public Node
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*/
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virtual void compileGLObjects(RenderInfo& renderInfo) const;
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virtual VertexArrayState* setUpVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
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virtual VertexArrayState* createVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
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/** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
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@@ -230,7 +230,7 @@ class OSG_EXPORT Geometry : public Drawable
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bool _containsDeprecatedData;
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virtual VertexArrayState* setUpVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
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virtual VertexArrayState* createVertexArrayState(RenderInfo& renderInfo, bool usingVBOs) const;
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public:
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