Updated wrappers
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@@ -28,6 +28,8 @@
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TYPE_NAME_ALIAS(std::map< std::string COMMA GLuint >, osg::Program::AttribBindingList)
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TYPE_NAME_ALIAS(std::map< std::string COMMA GLuint >, osg::Program::FragDataBindingList)
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TYPE_NAME_ALIAS(std::map< std::string COMMA osg::Program::ActiveVarInfo >, osg::Program::ActiveVarInfoMap)
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BEGIN_OBJECT_REFLECTOR(osg::Program)
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@@ -138,13 +140,28 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
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I_Method1(void, removeBindAttribLocation, IN, const std::string &, name,
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Properties::NON_VIRTUAL,
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__void__removeBindAttribLocation__C5_std_string_R1,
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"Add an attribute location binding. ",
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"Remove an attribute location binding. ",
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"");
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I_Method2(void, addBindFragDataLocation, IN, const std::string &, name, IN, GLuint, index,
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Properties::NON_VIRTUAL,
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__void__addBindFragDataLocation__C5_std_string_R1__GLuint,
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"Add an frag data location binding. ",
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"See EXT_gpu_shader4 for BindFragDataLocationEXT ");
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I_Method1(void, removeBindFragDataLocation, IN, const std::string &, name,
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Properties::NON_VIRTUAL,
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__void__removeBindFragDataLocation__C5_std_string_R1,
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"Remove an frag data location binding. ",
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"");
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I_Method0(const osg::Program::AttribBindingList &, getAttribBindingList,
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Properties::NON_VIRTUAL,
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__C5_AttribBindingList_R1__getAttribBindingList,
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"",
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"");
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I_Method0(const osg::Program::FragDataBindingList &, getFragDataBindingList,
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Properties::NON_VIRTUAL,
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__C5_FragDataBindingList_R1__getFragDataBindingList,
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"",
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"");
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I_Method0(bool, isFixedFunction,
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Properties::NON_VIRTUAL,
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__bool__isFixedFunction,
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@@ -181,6 +198,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
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I_SimpleProperty(const osg::Program::AttribBindingList &, AttribBindingList,
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__C5_AttribBindingList_R1__getAttribBindingList,
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0);
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I_SimpleProperty(const osg::Program::FragDataBindingList &, FragDataBindingList,
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__C5_FragDataBindingList_R1__getFragDataBindingList,
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0);
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I_ArrayProperty(osg::Shader *, Shader,
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__Shader_P1__getShader__unsigned_int,
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0,
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