Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping.
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@@ -246,6 +246,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\Texture.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\TextureCubeMap.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Transform.cpp
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# End Source File
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# Begin Source File
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