Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping.

This commit is contained in:
Robert Osfield
2002-03-20 22:39:51 +00:00
parent 8656adb463
commit 9836af1055
8 changed files with 51 additions and 16 deletions

View File

@@ -1,8 +1,10 @@
#include "osg/StateSet"
#include <osg/StateSet>
#include <osg/Texture>
#include <osg/TextureCubeMap>
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
using namespace osg;
using namespace osgDB;
@@ -70,7 +72,12 @@ void initGLNames()
ADD_NAME("GL_POLYGON_OFFSET_LINE",GL_POLYGON_OFFSET_LINE)
ADD_NAME("GL_POLYGON_OFFSET_POINT",GL_POLYGON_OFFSET_POINT)
ADD_NAME("GL_TEXTURE_1D",GL_TEXTURE_1D)
ADD_NAME("GL_TEXTURE_2D",GL_TEXTURE_2D)
ADD_NAME("GL_TEXTURE_3D",GL_TEXTURE_3D)
ADD_NAME("GL_TEXTURE_CUBE_MAP",GL_TEXTURE_CUBE_MAP);
ADD_NAME("GL_TEXTURE_GEN_Q",GL_TEXTURE_GEN_Q)
ADD_NAME("GL_TEXTURE_GEN_R",GL_TEXTURE_GEN_R)
ADD_NAME("GL_TEXTURE_GEN_S",GL_TEXTURE_GEN_S)