Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping.
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
#include "osg/StateSet"
|
||||
#include <osg/StateSet>
|
||||
#include <osg/Texture>
|
||||
#include <osg/TextureCubeMap>
|
||||
|
||||
#include "osgDB/Registry"
|
||||
#include "osgDB/Input"
|
||||
#include "osgDB/Output"
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/Input>
|
||||
#include <osgDB/Output>
|
||||
|
||||
using namespace osg;
|
||||
using namespace osgDB;
|
||||
@@ -70,7 +72,12 @@ void initGLNames()
|
||||
ADD_NAME("GL_POLYGON_OFFSET_LINE",GL_POLYGON_OFFSET_LINE)
|
||||
ADD_NAME("GL_POLYGON_OFFSET_POINT",GL_POLYGON_OFFSET_POINT)
|
||||
|
||||
ADD_NAME("GL_TEXTURE_1D",GL_TEXTURE_1D)
|
||||
ADD_NAME("GL_TEXTURE_2D",GL_TEXTURE_2D)
|
||||
ADD_NAME("GL_TEXTURE_3D",GL_TEXTURE_3D)
|
||||
|
||||
ADD_NAME("GL_TEXTURE_CUBE_MAP",GL_TEXTURE_CUBE_MAP);
|
||||
|
||||
ADD_NAME("GL_TEXTURE_GEN_Q",GL_TEXTURE_GEN_Q)
|
||||
ADD_NAME("GL_TEXTURE_GEN_R",GL_TEXTURE_GEN_R)
|
||||
ADD_NAME("GL_TEXTURE_GEN_S",GL_TEXTURE_GEN_S)
|
||||
|
||||
Reference in New Issue
Block a user