Addd libraryName() method to osg::Object in preperation for the osgDB support

for node kits plugins.
This commit is contained in:
Robert Osfield
2002-06-06 13:25:36 +00:00
parent 21a8149aa5
commit 99580f2212
78 changed files with 115 additions and 71 deletions

View File

@@ -28,6 +28,7 @@ namespace osgParticle
Program();
Program(const Program &copy, const osg::CopyOp &copyop = osg::CopyOp::SHALLOW_COPY);
virtual const char *libraryName() const { return "osgParticle"; }
virtual const char *className() const { return "Program"; }
virtual bool isSameKindAs(const osg::Object *obj) { return dynamic_cast<const Program*>(obj) != 0; }
virtual void accept(osg::NodeVisitor& nv) { if (nv.validNodeMask(*this)) { nv.pushOntoNodePath(this); nv.apply(*this); nv.popFromNodePath(); } }