Further work on new ProxyLayer
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@@ -297,6 +297,30 @@ class OSGTERRAIN_EXPORT ProxyLayer : public Layer
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META_Object(osgTerrain, ProxyLayer);
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/** Return if this ProxyLayer is attached to valid file handle.*/
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virtual bool isOpen() const { return false; }
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/** Open a file.*/
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void openFile(const std::string& fileName)
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{
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if (_filename!=fileName)
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{
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if (isOpen()) close();
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_filename = fileName;
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}
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if (!isOpen()) open();
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}
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/** Open the any associated file handle.*/
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virtual void open() {}
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/** Open the any associated file handle.*/
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virtual void close() {}
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/** Extract an ImageLayer from the ProxyLayer.*/
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virtual ImageLayer* extractImageLayer(unsigned int /*minX*/, unsigned int /*minY*/, unsigned int /*maxX*/, unsigned int /*maxY*/) { return 0; }
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protected:
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62
include/osgTerrain/TileSystem
Normal file
62
include/osgTerrain/TileSystem
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@@ -0,0 +1,62 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGTERRAIN_TILESYSTEM
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#define OSGTERRAIN_TILESYSTEM 1
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#include <osgTerrain/Export>
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#include <osg/Object>
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#include <osg/observer_ptr>
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namespace osgTerrain {
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/** TileSystem provides the mechanism for computing the position in space of tiles.*/
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class OSGTERRAIN_EXPORT TileSystem : public osg::Object
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{
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public:
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TileSystem();
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TileSystem(const TileSystem&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, TileSystem);
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protected:
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virtual ~TileSystem();
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};
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class TileID : public osg::Object
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{
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public:
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TileID();
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TileID(const TileID&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, TileID);
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protected:
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virtual ~TileID();
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osg::observer_ptr<TileSystem> _tileSystem;
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int _layer;
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int _x;
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int _y;
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};
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}
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#endif
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