Updated wrappers
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@@ -344,6 +344,42 @@ BEGIN_OBJECT_REFLECTOR(osg::Node)
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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"Otherwise, releases OpenGL objexts for all graphics contexts. ");
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I_ProtectedMethod1(void, addParent, IN, osg::Group *, node,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__addParent__osg_Group_P1,
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"",
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"");
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I_ProtectedMethod1(void, removeParent, IN, osg::Group *, node,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__removeParent__osg_Group_P1,
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"",
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"");
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I_ProtectedMethod1(void, setNumChildrenRequiringUpdateTraversal, IN, unsigned int, num,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__setNumChildrenRequiringUpdateTraversal__unsigned_int,
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"",
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"");
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I_ProtectedMethod1(void, setNumChildrenRequiringEventTraversal, IN, unsigned int, num,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__setNumChildrenRequiringEventTraversal__unsigned_int,
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"",
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"");
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I_ProtectedMethod1(void, setNumChildrenWithCullingDisabled, IN, unsigned int, num,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__setNumChildrenWithCullingDisabled__unsigned_int,
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"",
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"");
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I_ProtectedMethod1(void, setNumChildrenWithOccluderNodes, IN, unsigned int, num,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__setNumChildrenWithOccluderNodes__unsigned_int,
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"",
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"");
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I_SimpleProperty(const osg::BoundingSphere &, Bound,
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__C5_BoundingSphere_R1__getBound,
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0);
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