Updated wrappers
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@@ -232,6 +232,18 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::StateAttribute)
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__void__releaseGLObjects__State_P1,
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"Release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objexts for all graphics context if State object pointer NULL. ",
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"");
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I_ProtectedMethod1(void, addParent, IN, osg::StateSet *, object,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__addParent__osg_StateSet_P1,
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"",
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"");
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I_ProtectedMethod1(void, removeParent, IN, osg::StateSet *, object,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__removeParent__osg_StateSet_P1,
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"",
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"");
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I_SimpleProperty(osg::StateAttribute::Callback *, EventCallback,
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__Callback_P1__getEventCallback,
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__void__setEventCallback__Callback_P1);
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