Updated wrappers
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@@ -130,6 +130,30 @@ BEGIN_OBJECT_REFLECTOR(osgGA::FlightManipulator)
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__double__getVelocity,
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"",
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"");
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I_ProtectedMethod0(void, flushMouseEventStack,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__flushMouseEventStack,
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"Reset the internal GUIEvent stack. ",
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"");
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I_ProtectedMethod1(void, addMouseEvent, IN, const osgGA::GUIEventAdapter &, ea,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__addMouseEvent__C5_GUIEventAdapter_R1,
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"Add the current mouse GUIEvent to internal stack. ",
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"");
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I_ProtectedMethod3(void, computePosition, IN, const osg::Vec3 &, eye, IN, const osg::Vec3 &, lv, IN, const osg::Vec3 &, up,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__computePosition__C5_osg_Vec3_R1__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
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"",
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"");
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I_ProtectedMethod0(bool, calcMovement,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__bool__calcMovement,
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"For the give mouse movement calculate the movement of the camera. ",
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"Return true is camera has moved and a redraw is required. ");
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I_SimpleProperty(double, Acceleration,
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__double__getAcceleration,
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__void__setAcceleration__double);
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