Updated wrappers
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@@ -158,6 +158,48 @@ BEGIN_OBJECT_REFLECTOR(osgGA::TrackballManipulator)
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__float__getTrackballSize,
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"Get the size of the trackball. ",
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"");
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I_ProtectedMethod0(void, flushMouseEventStack,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__flushMouseEventStack,
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"Reset the internal GUIEvent stack. ",
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"");
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I_ProtectedMethod1(void, addMouseEvent, IN, const osgGA::GUIEventAdapter &, ea,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__addMouseEvent__C5_GUIEventAdapter_R1,
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"Add the current mouse GUIEvent to internal stack. ",
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"");
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I_ProtectedMethod3(void, computePosition, IN, const osg::Vec3 &, eye, IN, const osg::Vec3 &, lv, IN, const osg::Vec3 &, up,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__computePosition__C5_osg_Vec3_R1__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
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"",
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"");
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I_ProtectedMethod0(bool, calcMovement,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__bool__calcMovement,
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"For the give mouse movement calculate the movement of the camera. ",
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"Return true is camera has moved and a redraw is required. ");
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I_ProtectedMethod6(void, trackball, IN, osg::Vec3 &, axis, IN, float &, angle, IN, float, p1x, IN, float, p1y, IN, float, p2x, IN, float, p2y,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__trackball__osg_Vec3_R1__float_R1__float__float__float__float,
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"",
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"");
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I_ProtectedMethod3(float, tb_project_to_sphere, IN, float, r, IN, float, x, IN, float, y,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__float__tb_project_to_sphere__float__float__float,
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"",
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"");
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I_ProtectedMethod0(bool, isMouseMoving,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__bool__isMouseMoving,
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"Check the speed at which the mouse is moving. ",
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"If speed is below a threshold then return false, otherwise return true. ");
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I_SimpleProperty(const osg::Matrixd &, ByInverseMatrix,
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0,
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__void__setByInverseMatrix__C5_osg_Matrixd_R1);
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