Checked in osgParticle, writtten by Marco Jez.
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75
src/osgParticle/ParticleProcessor.cpp
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75
src/osgParticle/ParticleProcessor.cpp
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#include <osgParticle/ParticleProcessor>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/CopyOp>
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#include <osg/Matrix>
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#include <osg/Notify>
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#include <osgUtil/CullVisitor>
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osgParticle::ParticleProcessor::ParticleProcessor()
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: osg::Node(),
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rf_(RELATIVE_TO_PARENTS),
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enabled_(true),
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t0_(-1),
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ps_(0)
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{
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setCullingActive(false);
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}
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osgParticle::ParticleProcessor::ParticleProcessor(const ParticleProcessor ©, const osg::CopyOp ©op)
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: osg::Node(copy, copyop),
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rf_(copy.rf_),
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enabled_(copy.enabled_),
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t0_(copy.t0_),
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ps_(static_cast<ParticleSystem *>(copyop(copy.ps_.get())))
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{
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}
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void osgParticle::ParticleProcessor::traverse(osg::NodeVisitor &nv)
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{
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// continue only if enabled
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if (enabled_) {
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// typecast the NodeVisitor to CullVisitor
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osgUtil::CullVisitor *cv = dynamic_cast<osgUtil::CullVisitor *>(&nv);
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// continue only if the visitor actually is a cull visitor
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if (cv) {
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// continue only if the particle system is valid
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if (ps_.valid()) {
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// retrieve the current time
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double t = nv.getFrameStamp()->getReferenceTime();
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// skip if we haven't initialized t0_ yet
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if (t0_ != -1) {
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// check whether the particle system is frozen/culled
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if (!ps_->isFrozen() && (ps_->getLastFrameNumber() >= (nv.getFrameStamp()->getFrameNumber() - 1) || !ps_->getFreezeOnCull())) {
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// initialize matrix flags
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need_ltw_matrix_ = true;
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need_wtl_matrix_ = true;
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current_nodevisitor_ = &nv;
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// do some process (unimplemented in this base class)
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process(t - t0_);
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}
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}
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// update t0_
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t0_ = t;
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} else {
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osg::notify(osg::WARN) << "ParticleProcessor \"" << getName() << "\": invalid particle system\n";
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}
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}
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}
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// call the inherited method
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osg::Node::traverse(nv);
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}
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