Implemented preliminary readNode/readImage support in the lua plugin allow a lua script to create a scene graph as return it.

This commit is contained in:
Robert Osfield
2013-10-09 15:32:56 +00:00
parent e8b5272b02
commit 9c53794bc7
5 changed files with 462 additions and 68 deletions

View File

@@ -63,6 +63,89 @@ class ReaderWriterLua : public osgDB::ReaderWriter
return readObject(istream, options);
}
virtual ReadResult readObjectFromScript(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
ReadResult result = readObject(fin, options);
if (!result.validObject()) return result;
osg::ref_ptr<osg::Script> script = dynamic_cast<osg::Script*>(result.getObject());
if (!script) return ReadResult::ERROR_IN_READING_FILE;
std::string entryPoint = "";
osg::ScriptEngine::Parameters inputParameters;
osg::ScriptEngine::Parameters outputParameters;
osg::ref_ptr<lua::LuaScriptEngine> se = new lua::LuaScriptEngine();
if (!se->run(script.get(), entryPoint, inputParameters, outputParameters)) return 0;
if (outputParameters.empty()) return 0;
typedef std::vector< osg::ref_ptr<osg::Object> > Objects;
Objects objects;
for(osg::ScriptEngine::Parameters::iterator itr = outputParameters.begin();
itr != outputParameters.end();
++itr)
{
osg::Object* object = dynamic_cast<osg::Object*>(itr->get());
if (object) objects.push_back(object);
}
if (objects.empty()) return 0;
if (objects.size()==1) return objects[0].get();
osg::ref_ptr<osg::Group> group = new osg::Group;
for(Objects::iterator itr = objects.begin();
itr != objects.end();
++itr)
{
osg::Node* node = dynamic_cast<osg::Node*>(itr->get());
if (node) group->addChild(node);
}
if (group->getNumChildren()>0) return group.get();
else return 0;
}
virtual ReadResult readImage(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readObjectFromScript(fin, options);
}
virtual ReadResult readImage(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readImage(istream, options);
}
virtual ReadResult readNode(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readObjectFromScript(fin, options);
}
virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readNode(istream, options);
}
};
// now register with Registry to instantiate the above