diff --git a/NEWS.txt b/NEWS.txt index 4172486d5..0b7b59f92 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -1,14 +1,31 @@ OSG News ======== -= !OpenSceneGraph 2.8 release adds osgAnimation and osgVolume libraries, DICOM support, LispSM shadowing and much more. = += !OpenSceneGraph 2.8.1 release - bug fix release = -PERTHSHIRE, Scotland - 12th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. +PERTHSHIRE, Scotland - 10th April 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. === Open-source development delivers industry-leading features and performance === -The !OpenSceneGraph 2.8 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs. +The !OpenSceneGraph 2.8.1 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs. -=== Updates include: === +=== Updates between 2.8.1 and 2.8.0 releases include: === + + * Build fixes under FreeBSD and IBM AIX + * Crash fixes in osg::State and osg::Geometry + * Bug fixes to : + * draw instanced support + * Optimizer - MergeGeometryVisitor, RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor + * hdr image loader + * handling of opacity maps in 3ds loader + * dxf loader + * frame buffer object + * cursor/event handling in windows + * windows threading + * memory leak in Collada loader + * fixes to display lists/vbo creation that prevent crash under ATI drivers + * osgconv --formats under OSX + +=== Updates between 2.8 and 2.6 include: === * New osgVolume library for volume rendering, with support for: * High quality GPU based Ray tracing