Added != method to Vec2,Vec3,Vec4 and did further work on the
AttributeUpdateFunctors.
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@@ -288,6 +288,14 @@ class SG_EXPORT GeoSet : public Drawable
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const bool check() const;
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/** return the attributes supported by applyAttrbuteUpdate() as an AttributeBitMask.*/
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virtual AttributeBitMask suppportsAttributeUpdate() const;
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/** return the attributes successully applied in applyAttributeUpdate.*/
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virtual AttributeBitMask applyAttributeUpdate(AttributeBitMask abm,AttributeUpdateFunctor& auf);
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protected:
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GeoSet(const GeoSet&):Drawable() {}
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