From 9e34e56c70f68324b6a6e911bdc08b66e2111838 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 11 Jan 2007 16:59:50 +0000 Subject: [PATCH] Added stencil buffer setting --- examples/osgreflect/osgreflect.cpp | 3 ++- examples/osgshadow/osgshadow.cpp | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/examples/osgreflect/osgreflect.cpp b/examples/osgreflect/osgreflect.cpp index 966bd646e..0948f465c 100644 --- a/examples/osgreflect/osgreflect.cpp +++ b/examples/osgreflect/osgreflect.cpp @@ -356,7 +356,8 @@ int main( int argc, char **argv ) // set the scene to render viewer.setSceneData(rootNode.get()); - osg::notify(osg::NOTICE)<<"Warning: NEED TO IMPLEMENT REQUEST OF STENCIL BUFFER!"<setMinimumNumStencilBits(8); return viewer.run(); diff --git a/examples/osgshadow/osgshadow.cpp b/examples/osgshadow/osgshadow.cpp index be04abab6..454d847fd 100644 --- a/examples/osgshadow/osgshadow.cpp +++ b/examples/osgshadow/osgshadow.cpp @@ -376,6 +376,7 @@ int main(int argc, char** argv) } + // hint to tell viewer to request stencil buffer when setting up windows osg::DisplaySettings::instance()->setMinimumNumStencilBits(8); viewer.setSceneData(group.get());