From 9f1fea791f84d23149207fa9a34f00cc53d743e9 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 5 Apr 2004 15:58:38 +0000 Subject: [PATCH] Re-enabled normal generation on tiles. --- src/osgTerrain/DataSet.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/osgTerrain/DataSet.cpp b/src/osgTerrain/DataSet.cpp index 1b8e72ef0..972aa1b4e 100644 --- a/src/osgTerrain/DataSet.cpp +++ b/src/osgTerrain/DataSet.cpp @@ -1934,7 +1934,7 @@ osg::Node* DataSet::DestinationTile::createPolygonal() color[0].set(255,255,255,255); - osg::Vec3Array* n = 0; // new osg::Vec3Array(numVertices); + osg::Vec3Array* n = new osg::Vec3Array(numVertices); float skirtRatio = 0.01f; @@ -2091,8 +2091,8 @@ osg::Node* DataSet::DestinationTile::createPolygonal() } } -// osgUtil::SmoothingVisitor sv; -// sv.smooth(*geometry); + osgUtil::SmoothingVisitor sv; + sv.smooth(*geometry); if (numVerticesInSkirt>0) {