Added TextureRectangle(Image*) contructor.
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@@ -28,7 +28,7 @@ Texture2D::Texture2D():
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setUseHardwareMipMapGeneration(true);
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}
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Texture2D::Texture2D(osg::Image* image):
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Texture2D::Texture2D(Image* image):
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_textureWidth(0),
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_textureHeight(0),
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_numMipmapLevels(0)
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